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# Production-Ready Accept Loop | ||
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A production-ready accept loop needs the following things: | ||
1. Handling errors | ||
2. Limiting the number of simultanteous connections to avoid deny-of-service | ||
(DoS) attacks | ||
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## Handling errors | ||
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There are two kinds of errors in an accept loop: | ||
1. Per-connection errors. The system uses them to notify that there was a | ||
connection in the queue and it's dropped by the peer. Subsequent connections | ||
can be already queued so next connection must be accepted immediately. | ||
2. Resource shortages. When these are encountered it doesn't make sense to | ||
accept the next socket immediately. But the listener stays active, so you server | ||
should try to accept socket later. | ||
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Here is the example of a per-connection error (printed in normal and debug mode): | ||
``` | ||
Error: Connection reset by peer (os error 104) | ||
Error: Os { code: 104, kind: ConnectionReset, message: "Connection reset by peer" } | ||
``` | ||
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And the following is the most common example of a resource shortage error: | ||
``` | ||
Error: Too many open files (os error 24) | ||
Error: Os { code: 24, kind: Other, message: "Too many open files" } | ||
``` | ||
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### Testing Application | ||
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To test your application for these errors try the following (this works | ||
on unixes only). | ||
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Lower limits and start the application: | ||
``` | ||
$ ulimit -n 100 | ||
$ cargo run --example your_app | ||
Compiling your_app v0.1.0 (/work) | ||
Finished dev [unoptimized + debuginfo] target(s) in 5.47s | ||
Running `target/debug/examples/your_app` | ||
Server is listening on: http://127.0.0.1:1234 | ||
``` | ||
Then in another console run the [`wrk`] benchmark tool: | ||
``` | ||
$ wrk -c 1000 http://127.0.0.1:1234 | ||
Running 10s test @ http://localhost:8080/ | ||
2 threads and 1000 connections | ||
$ telnet localhost 1234 | ||
Trying ::1... | ||
Connected to localhost. | ||
``` | ||
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Important is to check the following things: | ||
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1. The application doesn't crash on error (but may log errors, see below) | ||
2. It's possible to connect to the application again once load is stopped | ||
(few seconds after `wrk`). This is what `telnet` does in example above, | ||
make sure it prints `Connected to <hostname>`. | ||
3. The `Too many open files` error is logged in the appropriate log. This | ||
requires to set "maximum number of simultaneous connections" parameter (see | ||
below) of your application to a value greater then `100` for this example. | ||
4. Check CPU usage of the app while doing a test. It should not occupy 100% | ||
of a single CPU core (it's unlikely that you can exhaust CPU by 1000 | ||
connections in Rust, so this means error handling is not right). | ||
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#### Testing non-HTTP applications | ||
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If it's possible, use the appropriate benchmark tool and set the appropriate | ||
number of connections. For example `redis-benchmark` has a `-c` parameter for | ||
that, if you implement redis protocol. | ||
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Alternatively, can still use `wrk`, just make sure that connection is not | ||
immediately closed. If it is, put a temporary timeout before handing | ||
the connection to the protocol handler, like this: | ||
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```rust,edition2018 | ||
# extern crate async_std; | ||
# use std::time::Duration; | ||
# use async_std::{ | ||
# net::{TcpListener, ToSocketAddrs}, | ||
# prelude::*, | ||
# }; | ||
# | ||
# type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>; | ||
# | ||
#async fn accept_loop(addr: impl ToSocketAddrs) -> Result<()> { | ||
# let listener = TcpListener::bind(addr).await?; | ||
# let mut incoming = listener.incoming(); | ||
while let Some(stream) = incoming.next().await { | ||
task::spawn(async { | ||
task:sleep(Duration::from_secs(10)).await; // 1 | ||
connection_loop(stream).await; | ||
}); | ||
} | ||
# Ok(()) | ||
# } | ||
``` | ||
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1. Make sure the sleep coroutine is inside the spawned task, not in the loop. | ||
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[`wrk`]: https://github.com/wg/wrk | ||
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### Handling Errors Manually | ||
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Here is how basic accept loop could look like: | ||
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```rust,edition2018 | ||
# extern crate async_std; | ||
# use std::time::Duration; | ||
# use async_std::{ | ||
# net::{TcpListener, ToSocketAddrs}, | ||
# prelude::*, | ||
# }; | ||
# | ||
# type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>; | ||
# | ||
async fn accept_loop(addr: impl ToSocketAddrs) -> Result<()> { | ||
let listener = TcpListener::bind(addr).await?; | ||
let mut incoming = listener.incoming(); | ||
while let Some(result) = incoming.next().await { | ||
let stream = match stream { | ||
Err(ref e) if is_connection_error(e) => continue, // 1 | ||
Err(e) => { | ||
eprintln!("Error: {}. Pausing for 500ms."); // 3 | ||
task::sleep(Duration::from_millis(500)).await; // 2 | ||
continue; | ||
} | ||
Ok(s) => s, | ||
}; | ||
// body | ||
} | ||
Ok(()) | ||
} | ||
``` | ||
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1. Ignore per-connection errors. | ||
2. Sleep and continue on resource shortage. | ||
3. It's important to log the message, because these errors commonly mean the | ||
misconfiguration of the system and are helpful for operations people running | ||
the application. | ||
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Be sure to [test your application](#testing-application). | ||
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### External Crates | ||
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The crate [`async-listen`] has a helper to achieve this task: | ||
```rust,edition2018 | ||
# extern crate async_std; | ||
# extern crate async_listen; | ||
# use std::time::Duration; | ||
# use async_std::{ | ||
# net::{TcpListener, ToSocketAddrs}, | ||
# prelude::*, | ||
# }; | ||
# | ||
# type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>; | ||
# | ||
use async_listen::{ListenExt, error_hint}; | ||
async fn accept_loop(addr: impl ToSocketAddrs) -> Result<()> { | ||
let listener = TcpListener::bind(addr).await?; | ||
let mut incoming = listener | ||
.incoming() | ||
.log_warnings(log_accept_error) // 1 | ||
.handle_errors(Duration::from_millis(500)); | ||
while let Some(socket) = incoming.next().await { // 2 | ||
// body | ||
} | ||
Ok(()) | ||
} | ||
fn log_accept_error(e: &io::Error) { | ||
eprintln!("Error: {}. Listener paused for 0.5s. {}", e, error_hint(e)) // 3 | ||
} | ||
``` | ||
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1. Logs resource shortages (`async-listen` calls them warnings). If you use | ||
`log` crate or any other in your app this should go to the log. | ||
2. Stream yields sockets without `Result` wrapper after `handle_errors` because | ||
all errors are already handled. | ||
3. Together with the error we print a hint, which explains some errors for end | ||
users. For example, it recommends increasing open file limit and gives | ||
a link. | ||
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[`async-listen`]: https://crates.io/crates/async-listen/ | ||
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Be sure to [test your application](#testing-application). | ||
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## Connections Limit | ||
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Even if you've applied everything described in | ||
[Handling Errors](#handling-errors) section, there is still a problem. | ||
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Let's imagine you have a server that needs to open a file to process | ||
client request. At some point, you might encounter the following situation: | ||
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1. There are as many client connection as max file descriptors allowed for | ||
the application. | ||
2. Listener gets `Too many open files` error so it sleeps. | ||
3. Some client sends a request via the previously open connection. | ||
4. Opening a file to serve request fails, because of the same | ||
`Too many open files` error, until some other client drops a connection. | ||
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There are many more possible situations, this is just a small illustation that | ||
limiting number of connections is very useful. Generally, it's one of the ways | ||
to control resources used by a server and avoiding some kinds of deny of | ||
service (DoS) attacks. | ||
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### `async-listen` crate | ||
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Limiting maximum number of simultaneous connections with [`async-listen`] | ||
looks like the following: | ||
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```rust,edition2018 | ||
# extern crate async_std; | ||
# extern crate async_listen; | ||
# use std::time::Duration; | ||
# use async_std::{ | ||
# net::{TcpListener, TcpStream, ToSocketAddrs}, | ||
# prelude::*, | ||
# }; | ||
# | ||
# type Result<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>; | ||
# | ||
use async_listen::{ListenExt, Token, error_hint}; | ||
async fn accept_loop(addr: impl ToSocketAddrs) -> Result<()> { | ||
let listener = TcpListener::bind(addr).await?; | ||
let mut incoming = listener | ||
.incoming() | ||
.log_warnings(log_accept_error) | ||
.handle_errors(Duration::from_millis(500)) // 1 | ||
.backpressure(100); | ||
while let Some((token, socket)) = incoming.next().await { // 2 | ||
task::spawn(async move { | ||
connection_loop(&token, stream).await; // 3 | ||
}); | ||
} | ||
Ok(()) | ||
} | ||
async fn connection_loop(_token: &Token, stream: TcpStream) { // 4 | ||
// ... | ||
} | ||
# fn log_accept_error(e: &io::Error) { | ||
# eprintln!("Error: {}. Listener paused for 0.5s. {}", e, error_hint(e)); | ||
# } | ||
``` | ||
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1. We need to handle errors first, because [`backpressure`] helper expects | ||
stream of `TcpStream` rather than `Result`. | ||
2. The token yielded by a new stream is what is counted by backpressure helper. | ||
I.e. if you drop a token, new connection can be established. | ||
3. We give the connection loop a reference to token to bind token's lifetime to | ||
the lifetime of the connection. | ||
4. The token itsellf in the function can be ignored, hence `_token` | ||
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[`backpressure`]: https://docs.rs/async-listen/0.1.2/async_listen/trait.ListenExt.html#method.backpressure | ||
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Be sure to [test this behavior](#testing-application). |