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现在引擎只支持glsl 请问有支持webgpu的计划不 最好能优先使用webgpu 然后当判断webgpu不支持的时候回退到webgl 然后shader能支持编写wgsl
The text was updated successfully, but these errors were encountered:
你好!我们计划在今年接入 WebGPU,届时会通知到你。另外我们推荐使用 ShaderLab 语法 去编写 Shader,这样你就不用感知底层语言的差异,ShaderLab 到时会同时支持 GLSL/WGSL 的编译。
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好的哈 谢谢!
希望能写标准的wgsl语法,更顺手,更符合直觉。。。
Sway007
zhuxudong
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现在引擎只支持glsl
请问有支持webgpu的计划不
最好能优先使用webgpu 然后当判断webgpu不支持的时候回退到webgl
然后shader能支持编写wgsl
The text was updated successfully, but these errors were encountered: