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Insights: galacean/engine
Overview
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1 Release published by 1 person
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v1.4.9
published
Feb 18, 2025
5 Pull requests merged by 4 people
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Doc: translate newest animation doc to en
#2553 merged
Feb 19, 2025 -
Fix function name
#2564 merged
Feb 18, 2025 -
Optimize the logic of remove and add entity.
#1930 merged
Feb 18, 2025 -
Refactor AST code in ShaderLab for performance
#2486 merged
Feb 18, 2025 -
Fix depth pass shader error with has skinned mesh
#2561 merged
Feb 18, 2025
1 Pull request opened by 1 person
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Remove gamma color space
#2565 opened
Feb 18, 2025
3 Issues closed by 2 people
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TBN matrix calculation bug
#1365 closed
Feb 18, 2025 -
Progress is not correct when multiple resources is loading
#1202 closed
Feb 18, 2025 -
Support progress for gltf loader
#1603 closed
Feb 18, 2025
3 Issues opened by 3 people
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请问如何支持编写wgsl的shader
#2566 opened
Feb 21, 2025 -
[RFC] 支持 sRGB
#2563 opened
Feb 18, 2025
5 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Doc: opt physics doc
#2551 commented on
Feb 20, 2025 • 6 new comments -
希望使用 Ray 射线可以返回相交的所有 mesh
#1531 commented on
Feb 18, 2025 • 0 new comments -
FXAA
#2350 commented on
Feb 20, 2025 • 0 new comments -
spherical joint used for ragdoll and spring bone
#1341 commented on
Feb 18, 2025 • 0 new comments -
types: optimize ResourceManager overload for type checking
#2081 commented on
Feb 18, 2025 • 0 new comments