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  • Python library for using asyncio in Qt-based applications.

    Python BSD 2-Clause "Simplified" License Updated Jul 17, 2024
  • An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.

    C# 115 20 Do What The F*ck You Want To Public License Updated Oct 21, 2023
  • A pure Dart library that checks for internet by opening a socket to a list of specified addresses, each with individual port and timeout. Defaults are provided for convenience.

    Dart Other Updated Aug 29, 2022
  • Code from my bachelor's thesis that's been blessed with freedom*

    Python BSD 3-Clause "New" or "Revised" License Updated May 27, 2022
  • pit-2 Public

    Praktiskais darbs par to kā izmantot Git, šķiet tikšu galā

    Updated Feb 24, 2022
  • Clojure Other Updated Nov 11, 2021
  • Learning OpenGL and making a 3D framework as I go

    C++ Updated Aug 21, 2021
  • synthing Public

    Learning Vue and WebAudio at the same time - exciting!

    Vue Updated May 23, 2021
  • DID305-MD3 Public

    Pašorganizējošās kartes mājasdarba uzdevums kursā DID305

    Jupyter Notebook 1 MIT License Updated Feb 4, 2021
  • Game assignment for DSP332 utilizing minimax with α-β pruning

    C++ 1 MIT License Updated Dec 27, 2020
  • Unfinished pandemic decision making simulation game thing made as part of a hackathon

    C# Apache License 2.0 Updated Nov 30, 2020
  • branches Public

    Drawing pretty patterns with Raylib

    C++ 1 MIT License Updated Oct 26, 2020
  • carty Public

    It's a car party

    Rust Updated Apr 10, 2020
  • VentWin project for LMT IoT Hackathon

    C++ Apache License 2.0 Updated Feb 19, 2020
  • autolapse Public

    An automatic timelapse recording utility - setup and forget!

    C# 31 3 GNU General Public License v2.0 Updated Feb 9, 2020
  • rsworks Public

    Attempt to do a simple game framework based on SFML, really just an exercise in Rust

    Rust 1 Updated Jan 11, 2020
  • RTU_example Public

    Java 1 Updated Dec 2, 2019
  • shitworks Public

    [S]ome[h]ow [It] Works, ShItWorks or SIWorks, experiments with making a game engine

    C# 1 Updated Apr 11, 2019