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project_one.arch.extended Public
Forked from genaray/Arch.ExtendedExtensions for Arch with some useful features like Systems, Source Generator and Utils.
C# Apache License 2.0 UpdatedOct 22, 2023 -
project_one.arch Public
Forked from genaray/ArchA high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
C# Apache License 2.0 UpdatedSep 21, 2023 -
ZeroAllocJobScheduler Public
Forked from genaray/ZeroAllocJobSchedulerA high-performance alloc free c# Jobscheduler.
C# Apache License 2.0 UpdatedSep 18, 2023 -
WaveFunctionCollapse2 Public
Forked from mxgmn/WaveFunctionCollapseBitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
C# Other UpdatedMar 10, 2023 -
libgit2 Public
Forked from libgit2/libgit2A cross-platform, linkable library implementation of Git that you can use in your application.
C Other UpdatedMay 30, 2022 -
AssetsTools.NET Public
Forked from nesrak1/AssetsTools.NETRead and write unity assets/bundle files, based on https://github.com/DerPopo/UABE/
C# MIT License UpdatedApr 29, 2022 -
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regex-vis Public
Forked from Bowen7/regex-vis🎨 Regex visualizer & editor
TypeScript MIT License UpdatedMar 15, 2022 -
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Patched-Unity-Mono Public
Forked from wh0am15533/Patched-Unity-MonoPatched Unity Mono Builds for use with dnSpy
C# UpdatedFeb 25, 2021 -
GitSharp Public
Forked from henon/GitSharpA Git implementation for .Net and Mono
C# UpdatedNov 2, 2020 -
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LockstepEngine Public
Forked from JiepengTan/LockstepEngineA lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
C# UpdatedMar 23, 2020 -
TinyWarsClient Public
Forked from Babygogogo/TinyWarsClientA turn-based strategy browser game that focuses on highly balanced and customizable multiplayer combat. Based on "Advance Wars" series.
TypeScript UpdatedFeb 7, 2020 -
cwtactics Public
Forked from ctomni231/cwtacticsCustom Wars Tactics - An effort to create an open engine to emulate the gaming experience of the Nintendo Advance Wars series.
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wavefunctioncollapse Public
Forked from marian42/wavefunctioncollapseWalk through an infinite, procedurally generated city
C# MIT License UpdatedMay 21, 2019 -
behaviac Public
Forked from Tencent/behaviacbehaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
C# Other UpdatedMay 14, 2019 -
DebugConsoleFairyGUI Public
Forked from fasthro/FastConsoleFairyGUI一个基于FairyGUI的控制台,用于在Unity游戏过程中查看调试消息和执行命令
C# UpdatedMar 15, 2019 -
stratagus Public
Forked from Wargus/stratagusThe Stratagus strategy game engine
C++ GNU General Public License v2.0 UpdatedJun 27, 2018 -
crash-course-computer-science-chinese Public
Forked from 1c7/Crash-Course-Computer-Science-Chinese💻 计算机速成课 | Crash Course 字幕组 (全40集 2018-5-1 精校完成)
JavaScript UpdatedJun 8, 2018 -
ET Public
Forked from egametang/ETUnity3D Client And C# Server Framework
C# MIT License UpdatedMay 18, 2018 -
spring Public
Forked from spring/springA powerful free cross-platform RTS game engine
C++ Other UpdatedMay 16, 2018 -
AssetStudio Public
Forked from Perfare/AssetStudioAssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
C# MIT License UpdatedMay 9, 2018 -
Entitas-CSharp Public
Forked from sschmid/EntitasEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
C# MIT License UpdatedApr 30, 2018 -
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AssetBundles-BuildPipeline Public
Forked from ly774508966/AssetBundlesMK3C# MIT License UpdatedOct 16, 2017 -
Render-Crowd-Of-Animated-Characters Public
Forked from chenjd/Render-Crowd-Of-Animated-Characters利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
C# MIT License UpdatedJul 30, 2017 -
free-programming-books-zh_CN Public
Forked from justjavac/free-programming-books-zh_CN📚 免费的计算机编程类中文书籍,欢迎投稿
JavaScript GNU General Public License v3.0 UpdatedJul 11, 2017