- vapor trails uses Unity 2021.3.15f1
- some NPC portraits are stored as raw .ase files (Aseprite)
- some sound files may be missing, check
#bought stuff
in the .gitignore
- VSCode should be the set program to edit scripts
- unity 2021 uses .NET standard 2.0 (.NET framework 4.8). i dev on windows
- I installed the C# extension
- set these in settings.json if you want smart autocomplete
"omnisharp.sdkVersion": "6.0.301",
"omnisharp.sdkPath": "C:\\Program Files\\dotnet\\sdk\\6.0.301",
"dotnet.dotnetPath": "C:\\Program Files\\dotnet\\",
"dotnet.server.useOmnisharp": true,
steam is controlled by the EDITOR_STEAM
define symbol in local development, just turn it off if you aren't me