Lists (2)
Sort Name ascending (A-Z)
Starred repositories
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
A collection of the the best ML and AI news every week (research, news, resources)
A simple and flexible code for Reservoir Computing architectures like Echo State Networks
Demonstration of reservoir computing using a single dynamical node as described in: https://www.nature.com/articles/ncomms1476
A reading list for deep graph learning acceleration.
"Build it yourself" handheld game console based on the Raspberry Pi Pico microcontroller
MRAM magnetization simulation framework. s-LLGS python and verilog-a solvers for transients simulation and Fokker-planck equation solver for stochastic analysis
Transactional power-failsafe filesystem for microcontrollers
Two Level Segregated Fit (TLSF) memory allocator implementation, BSD License
For releasing code related to compression methods for transformers, accompanying our publications
This is originally a collection of papers on neural network accelerators. Now it's more like my selection of research on deep learning and computer architecture.
Implementation of the training framework proposed in Self-Rewarding Language Model, from MetaAI
🔥 This repo collects top international conference papers, codes about Spiking Neural Networks. 本仓库收集了脉冲神经网络领域的顶会顶刊论文和代码,正在持续更新中。
A syllabic chording system for Plover, reminiscent of how the Veyboard and Velotype keyboards operate.
SGLang is a fast serving framework for large language models and vision language models.
Collection of Hyperdimensional Computing Projects
cocot46plus is a column staggered keyboard with 46 keys, a 34mm-trackball and a rotary encoder.
Commodore 64 VIC-II 6567/6569 Replacement Project
This repository contains the spreadsheet of the quantitative analysis performed for the paper "Suitability of Forward-Forward and PEPITA Learning to MLCommons-Tiny benchmarks".
trholding / llama2.c
Forked from karpathy/llama2.cLlama 2 Everywhere (L2E)
An implementation of the DLX RISC processor from RTL down to physical design