Stars
An MVVM & Databinding framework that can use C# and Lua to develop games
A collection of high-quality models for the MuJoCo physics engine, curated by Google DeepMind.
A simple and easy-to-use library to enjoy videogames programming
A basic USDZ file (Pixar Universal Scene Description) loader for ThreeJS
A fully-dynamic voxel-based global illumination system for Unity
A generative world for general-purpose robotics & embodied AI learning.
An example implementation for tinybvh in Unity and a foundation for building compute based raytracing solutions.
Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing
Learn and understand Docker&Container technologies, with real DevOps practice!
A property edit control in Avalonia like DevExpress's PropertyGridControl.
Production-Grade Container Scheduling and Management
Tutorial: Build Modern Cross-Platform Apps with .NET
A curated list of awesome Universal Scene Description (OpenUSD) resources and projects
An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Single-header BVH construction and traversal library.
Neo4j graph construction from unstructured data using LLMs
D2 is a modern diagram scripting language that turns text to diagrams.
A modern cross-platform low-level graphics API
A modern cross-platform low-level graphics library and rendering framework
The Globe from Github's homepage implemented in ThreeJS with beautiful shading.
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
OpenSCAD - The Programmers Solid 3D CAD Modeller
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology