Modern iOS framework for fetching, caching, processing, and preheating images from various sources. It uses latest advancements in iOS SDK and doesn't reinvent existing technologies. It provides a powerful API that will extend the capabilities of your app.
NSURL
with http, https, ftp, file, and data schemesPHAsset
andNSURL
with com.github.kean.photos-kit schemeDFALAsset
,ALAsset
andNSURL
with assets-library scheme
- Zero config, yet immense customization and extensibility.
- Uses latest advancements in Foundation URL Loading System including NSURLSession that supports SPDY protocol.
- Extreme performance even on outdated devices. Completely asynchronous and thread safe.
- Instead of reinventing a caching methodology it relies on HTTP cache as defined in HTTP specification and caching implementation provided by Foundation URL Loading System. The caching and revalidation are completely transparent to the client. Read more
- Separate memory cache that stores decompressed and processed images. Fine grained control over memory cache.
- Centralized image decompression, resizing and processing. Resizing provides a lack of misaligned images and lower memory footprint. Fully customizable.
- Automatic preheating of images that are close to the viewport.
- Groups similar requests and never executes them twice. This is true for both fetching and processing.
DFImageManager
provides a fine grained control over which requests should be considered equivalent (both in terms of fetching and processing). - High quality code base successfully manages complexity and follows best design principles and patterns, including dependency injection that is used throughout.
- Unit tests help to maintain the project and ensure its future growth.
- Download the latest version
- Take a look at the comprehensive demo projects
- Check out the complete documentation
- Try
DFImageManager
API in a Swift playground available in the project - Read guides on project Wiki
- Install using CocoaPods, import
<DFImageManager/DFImageManagerKit.h>
and enjoy!
iOS 7.0+
DFImageRequestID *requestID = [[DFImageManager sharedManager] requestImageForResource:[NSURL URLWithString:@"http://..."] completion:^(UIImage *image, NSDictionary *info) {
// Use decompressed image and inspect info
}];
[requestID cancel]; // requestID can be used to cancel the request
DFImageRequestOptions *options = [DFImageRequestOptions new];
options.allowsClipping = YES;
options.progressHandler = ^(double progress){
// Observe progress
};
[[DFImageManager sharedManager] requestImageForResource:[NSURL URLWithString:@"http://..."] targetSize:CGSizeMake(100.f, 100.f) contentMode:DFImageContentModeAspectFill options:options completion:^(UIImage *image, NSDictionary *info) {
// Image is resized and clipped to 100x100px square
}];
Use DFURLImageRequestOptions
(DFImageRequestOptions
subclass) to set request cache policy. Create instance of DFImageRequest
to pack all parameters.
DFURLImageRequestOptions *options = [DFURLImageRequestOptions new];
options.allowsClipping = YES;
options.cachePolicy = NSURLRequestReturnCacheDataDontLoad;
options.progressHandler = ^(double progress){
// Observe progress
};
// Use universal image request container
DFImageRequest *request = [[DFImageRequest alloc] initWithResource:[NSURL URLWithString:@"http://..."] targetSize:CGSizeMake(100.f, 100.f) contentMode:DFImageContentModeAspectFill options:options];
[[DFImageManager sharedManager] requestImageForRequest:request completion:^(UIImage *image, NSDictionary *info) {
// Image is resized and clipped to 100x100 px square
}];
DFImageRequest *previewRequest = [[DFImageRequest alloc] initWithResource:[NSURL URLWithString:@"http://preview"]];
DFImageRequest *fullsizeImageRequest = [[DFImageRequest alloc] initWithResource:[NSURL URLWithString:@"http://fullsize_image"]];
NSArray *requests = @[ previewRequest, fullsizeImageRequest ];
[DFCompositeImageFetchOperation requestImageForRequests:requests handler:^(UIImage *image, NSDictionary *info, DFImageRequest *request) {
// Handler does just what you would expect
// For more info see DFCompositeImageFetchOperation docs
}];
There are many smart ways how composite requests can be used.
Use methods from UIImageView
category for simple cases:
UIImageView *imageView = ...;
[imageView df_setImageWithResource:[NSURL URLWithString:@"http://..."]];
Use DFImageView
for more advanced features:
DFImageView *imageView = ...;
// All options are enabled be default
imageView.managesRequestPriorities = YES;
imageView.allowsAnimations = YES; // Animates images when the response isn't fast enough
imageView.allowsAutoRetries = YES; // Retries when network reachability changes
[imageView prepareForReuse];
[imageView setImageWithResource:[NSURL URLWithString:@"http://..."]];
// Or set multiple requests [imageView setImageWithRequests:@[ ... ]];
PHAsset *asset = ...;
[[DFImageManager sharedManager] requestImageForResource:asset targetSize:CGSizeMake(100.f, 100.f) contentMode:DFImageContentModeAspectFill options:nil completion:^(UIImage *image, NSDictionary *info) {
// Image resized to 100x100px square
// Photos Kit image manager does most of the hard work
}];
// You can use easily serializable asset NSURL for fetching too
NSURL *assetURL = [NSURL df_assetURLWithAsset:asset];
// There are Photos Kit-specific options as well
DFPhotosKitImageRequestOptions *options = [DFPhotosKitImageRequestOptions new];
options.version = PHImageRequestOptionsVersionUnadjusted;
options.deliveryMode = PHImageRequestOptionsDeliveryModeHighQualityFormat;
// Use full power of polymorphism
DFImageRequest *request = [[DFImageRequest alloc] initWithResource:assetURL targetSize:DFImageMaximumSize contentMode:DFImageContentModeAspectFill options:options];
The sharedManager
provided by DFImageManager
is an instance of DFCompositeImageManager
class that implements DFImageManaging
protocol. It dynamically dispatches image requests between multiple image managers that construct a chain of responsibility. What it means is that sharedManager
doesn't only support URL image fetching, it also supports assets (PHAsset
, ALAsset
and their URLs) and it can be easily extended to support your custom classes. For more info see Using DFCompositeImageManager.
// Implement custom image fetcher that conforms to DFImageFetching protocol,
// including - (BOOL)canHandleRequest:(DFImageRequest *)request; method
id<DFImageFetching> fetcher = [YourImageFetcher new];
id<DFImageProcessing> processor = [YourImageProcessor new];
id<DFImageCaching> cache = [YourImageMemCache new];
// Create DFImageManager with your configuration.
DFImageManagerConfiguration *configuration = [DFImageManagerConfiguration configurationWithFetcher:fetcher processor:processor cache:cache];
id<DFImageManaging> manager = [[DFImageManager alloc] initWithConfiguration:configuration];
// Create composite manager with your custom manager and all built-in managers.
NSArray *managers = @[ manager, [DFImageManager sharedManager] ];
DFCompositeImageManager *compositeImageManager = [[DFCompositeImageManager alloc] initWithImageManagers:managers];
// Use dependency injector to set shared manager
[DFImageManager setSharedManager:compositeImageManager];
Those were the most common cases. DFImageManager
is jam-packed with other features. There are much more options for customization and room for extension. Fore more info check out the complete documentation and project Wiki
Installation with CocoaPods
CocoaPods is the dependency manager for Cocoa projects, which automates the process of integrating thrid-party frameworks like DFImageManager. If you are not familiar with CocoaPods the best place to start would be official CocoaPods guides.
# Podfile
platform :ios, '7.0'
pod 'DFImageManager'
If you want to use the latest DFImageManager
features before the new version is released, you can specify the :head
flag in you podfile.
platform :ios, '7.0'
pod 'DFImageManager', :head
- If you need help, use Stack Overflow. (Tag 'dfimagemanager')
- If you'd like to ask a general question, use Stack Overflow.
- If you found a bug, and can provide steps to reproduce it, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
DFImageManager
is constantly improving. Help to make it better!
Alexander Grebenyuk (@a_grebenyuk)
DFImageManager is available under the MIT license. See the LICENSE file for more info.