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Solid FSM based DFImageManager implementation (similar to Nuke)
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kean committed Mar 19, 2015
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<h1 align="center">DFImageManager</h1>

Advanced iOS framework for loading, caching, processing, displaying and preheating images. It uses latest advancements in iOS SDK and doesn't reinvent existing technologies. It provides a powerful API that will extend the capabilities of your app.
Advanced iOS framework for loading, caching, processing, displaying and preheating images. It uses latest features in iOS SDK and doesn't reinvent existing technologies. It provides a powerful API that will extend the capabilities of your app.

The DFImageManager has a single responsibility of providing a great API for managing image requests, with an ability to easily plug-in everything else that your application might need. It also features [multiple subspecs](#install_using_cocopods) that integrate things like [AFNetworking](https://github.com/AFNetworking/AFNetworking) as a networking stack for fetching images, and [FLAnimatedImage](https://github.com/Flipboard/FLAnimatedImage) as a performant animated GIF engine.

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- View the growing project [Wiki](https://github.com/kean/DFImageManager/wiki) and [FAQ](https://github.com/kean/DFImageManager/wiki/FAQ)
- Experiment with the APIs in a Swift playground available in the project
- [Install using CocoaPods](#install_using_cocopods), import `<DFImageManager/DFImageManagerKit.h>` and enjoy!
- Check out [Nuke](https://github.com/kean/Nuke) - experimental Swift framework with similar functionality.

## Requirements
iOS 7.0+
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