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Merge pull request godotengine#7107 from eska014/wasm
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Some WebAssembly stuff
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akien-mga authored Nov 14, 2016
2 parents add2cf6 + d87b1d1 commit 715ab48
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Showing 2 changed files with 8 additions and 2 deletions.
8 changes: 7 additions & 1 deletion platform/javascript/detect.py
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,7 @@ def configure(env):
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
env.opus_fixed_point = "yes"

# These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES2_ENABLED'])
Expand All @@ -85,7 +86,12 @@ def configure(env):

if env['wasm'] == 'yes':
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
env.Append(LINKFLAGS=['-s', '\'BINARYEN_METHOD="native-wasm"\''])
# Maximum memory size is baked into the WebAssembly binary during
# compilation, so we need to enable memory growth to allow setting
# TOTAL_MEMORY at runtime. The value set at runtime must be higher than
# what is set during compilation, check TOTAL_MEMORY in Emscripten's
# src/settings.js for the default.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
env["PROGSUFFIX"] += ".webassembly"
else:
env.Append(CPPFLAGS=['-s', 'ASM_JS=1'])
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2 changes: 1 addition & 1 deletion scene/gui/tree.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1331,7 +1331,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
int root_ofs = children_pos.x + (hide_folding?cache.hseparation:cache.item_margin);
int parent_ofs = p_pos.x + (hide_folding?cache.hseparation:cache.item_margin);
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h/2)-cache.offset+p_draw_ofs;
if (c->get_children() > 0)
if (c->get_children() != NULL)
root_pos -= Point2i(cache.arrow->get_width(),0);

Point2i parent_pos = Point2i(parent_ofs - cache.arrow->get_width()/2, p_pos.y + label_h/2 + cache.arrow->get_height()/2)-cache.offset+p_draw_ofs;
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