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Take back control of your media! The Broadcast Emulation Engine puts you in the driver's seat, allowing you to create, manage, schedule and automate channels containing tv shows, movies, music vide…
Get started quickly with Next.js, Postgres, Stripe, and shadcn/ui.
Building a SaaS? This is a rapid prototyping boilerplate for SvelteKit, Supabase, Tailwind, DaisyUI with ready-to-go UI.
Expands the Maniac Mansion ROM file and decodes all of the encoded data to make it easy to edit the graphics and layouts.
A list of AI agents and robots to block.
Open source emojis for designers, developers and everyone else!
Texture conversion utilities for Smash Ultimate
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
A collection of video game music assets for use in the homebrew scene under CC0 license.
Character encoding detection tool for NodeJS
Versatile audio super resolution (any -> 48kHz) with AudioSR.
This repo is for Red++ v3. It is considered complete, and is no longer being updated. WILL NOT COMPILE with modern RGBDS versions, but RGBDS 0.5.2 or possibly 0.6.1 should work.
An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
Versatile typeface for code, from code.
A smaller flashable version of the original GameBoy Camera
Capture or stream Game Boy gameplay footage via USB without modifying the Game Boy.
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
Updated, cross-platform console version of Glen Cook's Hi-Color converter for the Game Boy Color
Set of tools for text manipulation and translation of Game Boy ROMs