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Godot plugin that exposes the Meta Platform SDK and provides other tools for XR development on Meta's platform.

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godot-sdk-integrations/godot-meta-toolkit

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Godot Meta Toolkit

The toolkit exposes Meta SDKs (e.g Platform SDK), as well as Meta utilities for XR development with the Godot Engine.

Warning

Use of the toolkit requires Godot 4.3 or higher.

Build instructions

After cloning the project, run the following command in the project root directory to initialize the submodules:

git submodule update --init --recursive

Then download the Oculus Platform SDK and extract it into thirdparty/ovr_platform_sdk, such that thirdparty/ovr_platform_sdk/Include/OVR_Platform.h exists.

We've tested with v71 of the Platform SDK.

Build the toolkit

Linux / MacOS

Run the following command from the root directory to build the toolkit artifacts:

./gradlew buildToolkit

Windows

Run the following command from the root directory to build the toolkit artifacts:

gradlew.bat buildToolkit

Using the Platform SDK

See Getting Started with the Meta Platform SDK in the official docs.

Documentation

This README is intentionally kept short.

See the official documentation for more information.

Maintenance and Sponsorship

This project is maintained by W4 Games with sponsorship from Meta.

Contributions from the community are welcome!

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Godot plugin that exposes the Meta Platform SDK and provides other tools for XR development on Meta's platform.

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