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Insights: godotengine/godot-cpp
Overview
There hasn’t been any commit activity on godotengine/godot-cpp in the last week.
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2 Pull requests merged by 2 people
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[SCons] Remove use_clang_cl windows flag in favor of generic use_llvm
#1602 merged
Oct 3, 2024 -
Re-Structure cmake solution to be closer to the scons solution.
#1595 merged
Oct 3, 2024
4 Pull requests opened by 4 people
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SCons: Don't cache librarys
#1611 opened
Sep 30, 2024 -
Fix CallableCustom comparison function handling
#1612 opened
Oct 4, 2024 -
Don't build universal binaries for macOS / iOS when dev_build=yes, to save on dev build time
#1613 opened
Oct 4, 2024 -
Cherrypicks "[SCons] Enable WASM_BIGINT in web builds" into 4.3 branch
#1614 opened
Oct 5, 2024
1 Issue closed by 1 person
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Using TypedArray with an enum causes 'get_class_static' is not a member of ...
#1584 closed
Oct 5, 2024
1 Issue opened by 1 person
5 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Add lto scons option
#1601 commented on
Oct 5, 2024 • 1 new comment -
Missing functions to have parity with Godot modules
#1604 commented on
Oct 5, 2024 • 0 new comments -
Access to ScriptServer
#1516 commented on
Oct 6, 2024 • 0 new comments -
Correctly set instance bindings on reload
#1590 commented on
Oct 5, 2024 • 0 new comments -
Directly get object instance ID from `Variant` and implement `Variant::get_validated_object()`
#1591 commented on
Oct 4, 2024 • 0 new comments