Stars
FakeTV / pseudo-channel
Forked from mutto233/pseudo-channelThis is a python based cli-app using the python-plex-api to control a plex-client and act like a real TV channel with show scheduling, commercial breaks, movie nights, etc. "Home-Brewed TV Channel(…
A Non-Euclidean Rendering Engine for 3D scenes.
ALFWorld: Aligning Text and Embodied Environments for Interactive Learning
TextWorld is a sandbox learning environment for the training and evaluation of reinforcement learning (RL) agents on text-based games.
32 and 64bit ports of Usurper BBS door game version 0.20e
A system for building shared, programmable, online spaces. Compatible with LambdaMOO.
Interact with your documents using the power of GPT, 100% privately, no data leaks
A concise but complete full-attention transformer with a set of promising experimental features from various papers
Implementation of ST-Moe, the latest incarnation of MoE after years of research at Brain, in Pytorch
Control library for CRP42602Y auto-reverse cassette tape deck mechanism by Raspberry Pi Pico
Docker project for a automated media server - Plex, Ombi, Prowlarr/Jacket, qBittorrent, Sonarr, Radarr and Lidarr
Zeta SBC is an Zilog Z80 based single board computer. It is inspired by Ampro Little Board Z80 and N8VEM project. Zeta SBC is software compatible with RomWBW Firmware
Not my work. Fork of https://bitbucket.org/Odoth/mudslinger
Create live TV channels from your own media. Access the streams using the simulated HDHomerun tuner or the generated M3U URl.
Reinforcment learning for text-based environments using a ddqn algorithm
The source code for the FutureMUD Engine, an engine for making modern RPI MUDs
tsathoqqua / lima
Forked from fluffos/limaNext generation Lima MUD that work with newest FluffOS.
A collection of modified firmwares for the Quansheng UV-K5 radio.
Highly opinionated fork of the Ranvier MUD engine
A Stunt-compatible Grapevine interface, designed to allow MOOs to connect and interact on the Grapevine network.
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/ba…