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swarm/storage/localstore: new localstore package (ethereum#19015)
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// Copyright 2019 The go-ethereum Authors | ||
// This file is part of the go-ethereum library. | ||
// | ||
// The go-ethereum library is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU Lesser General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// The go-ethereum library is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU Lesser General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU Lesser General Public License | ||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | ||
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/* | ||
Package localstore provides disk storage layer for Swarm Chunk persistence. | ||
It uses swarm/shed abstractions on top of github.com/syndtr/goleveldb LevelDB | ||
implementation. | ||
The main type is DB which manages the storage by providing methods to | ||
access and add Chunks and to manage their status. | ||
Modes are abstractions that do specific changes to Chunks. There are three | ||
mode types: | ||
- ModeGet, for Chunk access | ||
- ModePut, for adding Chunks to the database | ||
- ModeSet, for changing Chunk statuses | ||
Every mode type has a corresponding type (Getter, Putter and Setter) | ||
that provides adequate method to perform the opperation and that type | ||
should be injected into localstore consumers instead the whole DB. | ||
This provides more clear insight which operations consumer is performing | ||
on the database. | ||
Getters, Putters and Setters accept different get, put and set modes | ||
to perform different actions. For example, ModeGet has two different | ||
variables ModeGetRequest and ModeGetSync and two different Getters | ||
can be constructed with them that are used when the chunk is requested | ||
or when the chunk is synced as this two events are differently changing | ||
the database. | ||
Subscription methods are implemented for a specific purpose of | ||
continuous iterations over Chunks that should be provided to | ||
Push and Pull syncing. | ||
DB implements an internal garbage collector that removes only synced | ||
Chunks from the database based on their most recent access time. | ||
Internally, DB stores Chunk data and any required information, such as | ||
store and access timestamps in different shed indexes that can be | ||
iterated on by garbage collector or subscriptions. | ||
*/ | ||
package localstore |
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// Copyright 2018 The go-ethereum Authors | ||
// This file is part of the go-ethereum library. | ||
// | ||
// The go-ethereum library is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU Lesser General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// The go-ethereum library is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU Lesser General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU Lesser General Public License | ||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | ||
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/* | ||
Counting number of items in garbage collection index | ||
The number of items in garbage collection index is not the same as the number of | ||
chunks in retrieval index (total number of stored chunks). Chunk can be garbage | ||
collected only when it is set to a synced state by ModSetSync, and only then can | ||
be counted into garbage collection size, which determines whether a number of | ||
chunk should be removed from the storage by the garbage collection. This opens a | ||
possibility that the storage size exceeds the limit if files are locally | ||
uploaded and the node is not connected to other nodes or there is a problem with | ||
syncing. | ||
Tracking of garbage collection size (gcSize) is focused on performance. Key | ||
points: | ||
1. counting the number of key/value pairs in LevelDB takes around 0.7s for 1e6 | ||
on a very fast ssd (unacceptable long time in reality) | ||
2. locking leveldb batch writes with a global mutex (serial batch writes) is | ||
not acceptable, we should use locking per chunk address | ||
Because of point 1. we cannot count the number of items in garbage collection | ||
index in New constructor as it could last very long for realistic scenarios | ||
where limit is 5e6 and nodes are running on slower hdd disks or cloud providers | ||
with low IOPS. | ||
Point 2. is a performance optimization to allow parallel batch writes with | ||
getters, putters and setters. Every single batch that they create contain only | ||
information related to a single chunk, no relations with other chunks or shared | ||
statistical data (like gcSize). This approach avoids race conditions on writing | ||
batches in parallel, but creates a problem of synchronizing statistical data | ||
values like gcSize. With global mutex lock, any data could be written by any | ||
batch, but would not use utilize the full potential of leveldb parallel writes. | ||
To mitigate this two problems, the implementation of counting and persisting | ||
gcSize is split into two parts. One is the in-memory value (gcSize) that is fast | ||
to read and write with a dedicated mutex (gcSizeMu) if the batch which adds or | ||
removes items from garbage collection index is successful. The second part is | ||
the reliable persistence of this value to leveldb database, as storedGCSize | ||
field. This database field is saved by writeGCSizeWorker and writeGCSize | ||
functions when in-memory gcSize variable is changed, but no too often to avoid | ||
very frequent database writes. This database writes are triggered by | ||
writeGCSizeTrigger when a call is made to function incGCSize. Trigger ensures | ||
that no database writes are done only when gcSize is changed (contrary to a | ||
simpler periodic writes or checks). A backoff of 10s in writeGCSizeWorker | ||
ensures that no frequent batch writes are made. Saving the storedGCSize on | ||
database Close function ensures that in-memory gcSize is persisted when database | ||
is closed. | ||
This persistence must be resilient to failures like panics. For this purpose, a | ||
collection of hashes that are added to the garbage collection index, but still | ||
not persisted to storedGCSize, must be tracked to count them in when DB is | ||
constructed again with New function after the failure (swarm node restarts). On | ||
every batch write that adds a new item to garbage collection index, the same | ||
hash is added to gcUncountedHashesIndex. This ensures that there is a persisted | ||
information which hashes were added to the garbage collection index. But, when | ||
the storedGCSize is saved by writeGCSize function, this values are removed in | ||
the same batch in which storedGCSize is changed to ensure consistency. When the | ||
panic happen, or database Close method is not saved. The database storage | ||
contains all information to reliably and efficiently get the correct number of | ||
items in garbage collection index. This is performed in the New function when | ||
all hashes in gcUncountedHashesIndex are counted, added to the storedGCSize and | ||
saved to the disk before the database is constructed again. Index | ||
gcUncountedHashesIndex is acting as dirty bit for recovery that provides | ||
information what needs to be corrected. With a simple dirty bit, the whole | ||
garbage collection index should me counted on recovery instead only the items in | ||
gcUncountedHashesIndex. Because of the triggering mechanizm of writeGCSizeWorker | ||
and relatively short backoff time, the number of hashes in | ||
gcUncountedHashesIndex should be low and it should take a very short time to | ||
recover from the previous failure. If there was no failure and | ||
gcUncountedHashesIndex is empty, which is the usual case, New function will take | ||
the minimal time to return. | ||
*/ | ||
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package localstore | ||
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import ( | ||
"time" | ||
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"github.com/ethereum/go-ethereum/log" | ||
"github.com/ethereum/go-ethereum/swarm/shed" | ||
"github.com/syndtr/goleveldb/leveldb" | ||
) | ||
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var ( | ||
// gcTargetRatio defines the target number of items | ||
// in garbage collection index that will not be removed | ||
// on garbage collection. The target number of items | ||
// is calculated by gcTarget function. This value must be | ||
// in range (0,1]. For example, with 0.9 value, | ||
// garbage collection will leave 90% of defined capacity | ||
// in database after its run. This prevents frequent | ||
// garbage collection runs. | ||
gcTargetRatio = 0.9 | ||
// gcBatchSize limits the number of chunks in a single | ||
// leveldb batch on garbage collection. | ||
gcBatchSize int64 = 1000 | ||
) | ||
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// collectGarbageWorker is a long running function that waits for | ||
// collectGarbageTrigger channel to signal a garbage collection | ||
// run. GC run iterates on gcIndex and removes older items | ||
// form retrieval and other indexes. | ||
func (db *DB) collectGarbageWorker() { | ||
for { | ||
select { | ||
case <-db.collectGarbageTrigger: | ||
// run a single collect garbage run and | ||
// if done is false, gcBatchSize is reached and | ||
// another collect garbage run is needed | ||
collectedCount, done, err := db.collectGarbage() | ||
if err != nil { | ||
log.Error("localstore collect garbage", "err", err) | ||
} | ||
// check if another gc run is needed | ||
if !done { | ||
db.triggerGarbageCollection() | ||
} | ||
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if testHookCollectGarbage != nil { | ||
testHookCollectGarbage(collectedCount) | ||
} | ||
case <-db.close: | ||
return | ||
} | ||
} | ||
} | ||
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// collectGarbage removes chunks from retrieval and other | ||
// indexes if maximal number of chunks in database is reached. | ||
// This function returns the number of removed chunks. If done | ||
// is false, another call to this function is needed to collect | ||
// the rest of the garbage as the batch size limit is reached. | ||
// This function is called in collectGarbageWorker. | ||
func (db *DB) collectGarbage() (collectedCount int64, done bool, err error) { | ||
batch := new(leveldb.Batch) | ||
target := db.gcTarget() | ||
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done = true | ||
err = db.gcIndex.Iterate(func(item shed.Item) (stop bool, err error) { | ||
// protect parallel updates | ||
unlock, err := db.lockAddr(item.Address) | ||
if err != nil { | ||
return false, err | ||
} | ||
defer unlock() | ||
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gcSize := db.getGCSize() | ||
if gcSize-collectedCount <= target { | ||
return true, nil | ||
} | ||
// delete from retrieve, pull, gc | ||
db.retrievalDataIndex.DeleteInBatch(batch, item) | ||
db.retrievalAccessIndex.DeleteInBatch(batch, item) | ||
db.pullIndex.DeleteInBatch(batch, item) | ||
db.gcIndex.DeleteInBatch(batch, item) | ||
collectedCount++ | ||
if collectedCount >= gcBatchSize { | ||
// bach size limit reached, | ||
// another gc run is needed | ||
done = false | ||
return true, nil | ||
} | ||
return false, nil | ||
}, nil) | ||
if err != nil { | ||
return 0, false, err | ||
} | ||
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err = db.shed.WriteBatch(batch) | ||
if err != nil { | ||
return 0, false, err | ||
} | ||
// batch is written, decrement gcSize | ||
db.incGCSize(-collectedCount) | ||
return collectedCount, done, nil | ||
} | ||
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// gcTrigger retruns the absolute value for garbage collection | ||
// target value, calculated from db.capacity and gcTargetRatio. | ||
func (db *DB) gcTarget() (target int64) { | ||
return int64(float64(db.capacity) * gcTargetRatio) | ||
} | ||
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// incGCSize increments gcSize by the provided number. | ||
// If count is negative, it will decrement gcSize. | ||
func (db *DB) incGCSize(count int64) { | ||
if count == 0 { | ||
return | ||
} | ||
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db.gcSizeMu.Lock() | ||
new := db.gcSize + count | ||
db.gcSize = new | ||
db.gcSizeMu.Unlock() | ||
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select { | ||
case db.writeGCSizeTrigger <- struct{}{}: | ||
default: | ||
} | ||
if new >= db.capacity { | ||
db.triggerGarbageCollection() | ||
} | ||
} | ||
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// getGCSize returns gcSize value by locking it | ||
// with gcSizeMu mutex. | ||
func (db *DB) getGCSize() (count int64) { | ||
db.gcSizeMu.RLock() | ||
count = db.gcSize | ||
db.gcSizeMu.RUnlock() | ||
return count | ||
} | ||
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// triggerGarbageCollection signals collectGarbageWorker | ||
// to call collectGarbage. | ||
func (db *DB) triggerGarbageCollection() { | ||
select { | ||
case db.collectGarbageTrigger <- struct{}{}: | ||
case <-db.close: | ||
default: | ||
} | ||
} | ||
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// writeGCSizeWorker writes gcSize on trigger event | ||
// and waits writeGCSizeDelay after each write. | ||
// It implements a linear backoff with delay of | ||
// writeGCSizeDelay duration to avoid very frequent | ||
// database operations. | ||
func (db *DB) writeGCSizeWorker() { | ||
for { | ||
select { | ||
case <-db.writeGCSizeTrigger: | ||
err := db.writeGCSize(db.getGCSize()) | ||
if err != nil { | ||
log.Error("localstore write gc size", "err", err) | ||
} | ||
// Wait some time before writing gc size in the next | ||
// iteration. This prevents frequent I/O operations. | ||
select { | ||
case <-time.After(10 * time.Second): | ||
case <-db.close: | ||
return | ||
} | ||
case <-db.close: | ||
return | ||
} | ||
} | ||
} | ||
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// writeGCSize stores the number of items in gcIndex. | ||
// It removes all hashes from gcUncountedHashesIndex | ||
// not to include them on the next DB initialization | ||
// (New function) when gcSize is counted. | ||
func (db *DB) writeGCSize(gcSize int64) (err error) { | ||
const maxBatchSize = 1000 | ||
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batch := new(leveldb.Batch) | ||
db.storedGCSize.PutInBatch(batch, uint64(gcSize)) | ||
batchSize := 1 | ||
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// use only one iterator as it acquires its snapshot | ||
// not to remove hashes from index that are added | ||
// after stored gc size is written | ||
err = db.gcUncountedHashesIndex.Iterate(func(item shed.Item) (stop bool, err error) { | ||
db.gcUncountedHashesIndex.DeleteInBatch(batch, item) | ||
batchSize++ | ||
if batchSize >= maxBatchSize { | ||
err = db.shed.WriteBatch(batch) | ||
if err != nil { | ||
return false, err | ||
} | ||
batch.Reset() | ||
batchSize = 0 | ||
} | ||
return false, nil | ||
}, nil) | ||
if err != nil { | ||
return err | ||
} | ||
return db.shed.WriteBatch(batch) | ||
} | ||
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// testHookCollectGarbage is a hook that can provide | ||
// information when a garbage collection run is done | ||
// and how many items it removed. | ||
var testHookCollectGarbage func(collectedCount int64) |
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