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Moved offline training snippet (from Player::onCreatureAppear) to Lua
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,75 @@ | ||
function onLogin(player) | ||
local lastLogout = player:getLastLogout() | ||
local offlineTime = lastLogout ~= 0 and math.min(os.time() - lastLogout, 86400 * 21) or 0 | ||
local offlineTrainingSkill = player:getOfflineTrainingSkill() | ||
if offlineTrainingSkill == -1 then | ||
player:addOfflineTrainingTime(offlineTime * 1000) | ||
return true | ||
end | ||
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player:setOfflineTrainingSkill(-1) | ||
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if offlineTime < 600 then | ||
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You must be logged out for more than 10 minutes to start offline training.") | ||
return true | ||
end | ||
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local trainingTime = math.max(0, math.min(offlineTime, math.min(43200, player:getOfflineTrainingTime() / 1000))) | ||
player:removeOfflineTrainingTime(trainingTime * 1000) | ||
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local remainder = offlineTime - trainingTime | ||
if remainder > 0 then | ||
player:addOfflineTrainingTime(remainder * 1000) | ||
end | ||
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if trainingTime < 60 then | ||
return true | ||
end | ||
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local text = "During your absence you trained for" | ||
local hours = math.floor(trainingTime / 3600) | ||
if hours > 1 then | ||
text = string.format("%s %d hours", text, hours) | ||
elseif hours == 1 then | ||
text = string.format("%s 1 hour", text) | ||
end | ||
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local minutes = math.floor((trainingTime % 3600) / 60) | ||
if minutes ~= 0 then | ||
if hours ~= 0 then | ||
text = string.format("%s and", text) | ||
end | ||
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if minutes > 1 then | ||
text = string.format("%s %d minutes", text, minutes) | ||
else | ||
text = string.format("%s 1 minute", text) | ||
end | ||
end | ||
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text = string.format("%s.", text) | ||
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, text) | ||
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local vocation = player:getVocation() | ||
local promotion = vocation:getPromotion() | ||
local topVocation = not promotion and vocation or promotion | ||
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local updateSkills = false | ||
if isInArray({SKILL_CLUB, SKILL_SWORD, SKILL_AXE, SKILL_DISTANCE}, offlineTrainingSkill) then | ||
local modifier = topVocation:getAttackSpeed() / 1000 | ||
updateSkills = player:addOfflineTrainingTries(offlineTrainingSkill, (trainingTime / modifier) / (offlineTrainingSkill == SKILL_DISTANCE and 4 or 2)) | ||
elseif offlineTrainingSkill == SKILL_MAGLEVEL then | ||
local gainTicks = topVocation:getManaGainTicks() * 2 | ||
if gainTicks == 0 then | ||
gainTicks = 1 | ||
end | ||
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updateSkills = player:addOfflineTrainingTries(SKILL_MAGLEVEL, trainingTime * (vocation:getManaGainAmount() / gainTicks)) | ||
end | ||
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if updateSkills then | ||
player:addOfflineTrainingTries(SKILL_SHIELD, trainingTime / 4) | ||
end | ||
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return true | ||
end |
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