Skip to content
View gsynuh's full-sized avatar
🌏
Working from home
🌏
Working from home

Organizations

@DaVikingCode

Block or report gsynuh

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Progressive enhancement for HTML

JavaScript 2,394 78 Updated Jan 9, 2025

shader viewer with links to definitions for Unity's Universal Render Pipeline

HTML 32 2 Updated Feb 27, 2023

Signed Distance Field Builder for Contour Texturing

C 226 17 Updated Mar 31, 2021

GLSL procedural noise functions compatible with WebGL

C 508 39 Updated Nov 27, 2024

gsynuh's personal processing lib

Java 1 Updated May 16, 2020

Examples for the Citrus Engine, AS3 Game Engine

ActionScript 120 148 Updated Mar 20, 2016

A JavaScript approximation of the villager speech sounds from Animal Crossing.

JavaScript 340 43 Updated Apr 7, 2020

Mixbox is a library for natural color mixing based on real pigments.

C# 2,998 135 Updated Jan 30, 2024

A Flash Player emulator written in Rust

Rust 15,996 832 Updated Jan 7, 2025

Expanded Math Functionality for Unity

C# 2,515 179 Updated Oct 15, 2024

A web app for modular conversion, encoding, and encryption, all performed directly in your browser with no server interaction

JavaScript 1,389 241 Updated Oct 27, 2024

Share your blocks and subscribe to others'

JavaScript 47 6 Updated Feb 6, 2022

Utility class that allows the creation of custom events that helps user to manipulate the flow of code written inside draw(). This is useful to prevent draw() from making multiple calls to a block …

HTML 2 Updated May 25, 2020

A library for unity and compute shaders

C# 124 7 Updated May 19, 2020

Assets for integrating Arduino and Unity (or Unity and any hardware that communicates over a COM port)

C# 336 62 Updated May 29, 2024

Cross-engine tool for lossless compression of sprites with identical areas

Rust 1,369 147 Updated Nov 27, 2024

Swiper/carousel component for React Native featuring previews, multiple layouts, parallax images, performant handling of huge numbers of items, and more. Compatible with Android & iOS.

JavaScript 10,395 2,288 Updated Jun 25, 2024

Repository of code for Radiohead's "House of Cards" music video.

189 33 Updated May 29, 2015

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

C# 1,045 88 Updated Jul 4, 2023

The virtual Eurorack studio

C++ 4,083 444 Updated Nov 20, 2024

Rust implementation of Boids simulation

Rust 27 1 Updated Nov 13, 2022

A curated list of my favourite music DSP and audio programming resources

2,611 85 Updated Aug 31, 2024

Raymarching Shader Generator in Unity

HLSL 1,353 131 Updated Jul 30, 2022

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

C# 1,778 121 Updated Dec 10, 2024

Archived Sound Library for Processing

HTML 125 62 Updated Dec 26, 2018

Report, track and discuss issues in Adobe AIR. Monitored by Adobe - and HARMAN - and maintained by the AIR community.

208 11 Updated May 2, 2024

Unity3D GPU Sculpt & Morph

C# 154 17 Updated Jun 30, 2017

KodeLife shader sketches I wrote while commuting

GLSL 620 66 Updated Nov 17, 2018

👷

JavaScript 70 7 Updated Jul 1, 2015

Heaps : Haxe Game Framework

Haxe 3,243 342 Updated Jan 7, 2025
Next