Skip to content

gtri/divet

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

What is DIVET?

DIVET is an emulator plugin for Ghidra to allow for dynamic analysis of the Ghidra database itself. All identified functions, symbols, and names are maintained. This minimizes the environment switching from static analysis to a different emulation environment or live hardware debugging.

Features

  • Dynamic analysis of algorithms without a debugger
  • Forward and reverse execution
  • Breakpoints and conditionals
  • Tainted value tracing
  • Execution tracing and visualization
  • Emulated memory with banking
  • Generalized emulator framework
  • P-code emulation
  • Scripting support

Supported Architectures

  • Zilog Z80
  • Motorola 68000 (M68k)
  • MSP430
  • MOS 6502
  • ARM32
  • GDB Bridging
  • P-code Emulation (all other architectures)

P-code Emulation

P-code is Ghidra's internal representation of an imported binary's instructions, used to construct all the data relationships and function flow used during static analysis. By using Pcode as an emulation platform, general emulation of any imported binary is possible, as long as Ghidra supports the architecture.

The biggest drawback is that this relies on the correct P-code implementation of the original instruction set. Most modern architectures should be relatively error-free, but some older architectures contain errors that can prevent perfect emulation. For example, the SBC instruction on the 6502 incorrectly sets the sign of the carry bit in the P-code representation (at the time of writing).

Installation

  1. Install Ghidra. Ghidra 9.1.2 PUBLIC is recommended. Other versions may function but are untested.

  2. Copy the contents of the ghidra_scripts directory into your local ghidra_scripts location. On both Linux and Windows, the location of this directory defaults to your home directory. On macOS, the directory is your user directory.

Running the Emulator

  1. Start Ghidra and open the project and the binary to emulate.

  2. Open the Script Manager (Click Window->Script Manager). On the toolbar it is the icon with green circle and white triangle.

  3. On the Categories to the left-side of the Script Manager, you should see Emulation. If you don't then make sure you copied the ghidra_scripts contents to the correct location. Select the Emulation category, and you should see several emulators. Double-click the desired emulator to run.

  4. Optionally open up an emulation run configuration. Click the Load Config button, and select the desired configuration file. Depending on what is in the configuration, items will populate in the Watch Memory panel, and registers will change on the Registers panel.

  5. Individual instructions can be stepped through via the Step button. The Cont button will run the until code the user presses 'Break' or until a breakpoint is hit.

Understanding the Emulator

Registers Panel

The registers panel contains all the registers and flags for the selected emulator architecture. Each architecture has a set of registers and flags that determine the processor state. As the emulator executes an instruction, it will use the displayed values, and will update the panel with the new values upon completion. Anytime one of the flags or registers updates, the box will be colored yellow for that cycle. The Reset button will reset all the registers and flags to their default values. The Update button will update the next displayed instruction based on the register values.

Emulator Controls

  • The Step button will execute a single instruction, updating the program state accordingly.
  • The Cont button will continuously execute instructions until the 'Break' button is pressed or a breakpoint is encountered.
  • The Break button will manually break execution of the emulator.
  • The Unstep button will reverse execution of an instruction. [TODO: To check with Dan about history length, the drop-down, and signal.]
  • The Start Trace button will prompt the user for a file save location. Upon this, executing an instruction will record the execution in a trace file. [TODO: Check if changes to the memory or UI are recorded.]
  • The Stop Trace button will stop recording execution.
  • The Save Config button saves the current states of registers, watch memory, and breakpoints to a config file.
  • The Load Config button loads a config file and populates the emulator state with register values, watch memory, and breakpoints.

Break Conditions Panel

The break conditions panel is a list of breakpoints when to pause continuous execution of the emulator.

  • The Enabled checkbox enables the breakpoint.
  • The Triggered checkbox will automatically be checked when the emulator detects the breakpoint has been triggered.
  • The Script textbox is the condition by which the breakpoint will occur. The conditions are defined by the following set of rules. <> denotes following another rule, [] denotes a value the user types. | denotes multiple valid uses.
Input Type Syntax
<script> <access> <condition> <watchValue>
<access> <memAccess> | <regAccess> | <bpAccess>
<memAccess> <accessType> [bank name] <target>
<regAccess> REG [register name]
<bpAccess> BP
<accessType> R | W | RW
<target> <range> | <set>
<range> <start> - <end>
<start> MIN | <item>
<end> MAX | <item>
<set> <item> | <item>, <item>, ...
<item> [symbol name] | [address]
<condition> <= | < | == | >= | >
<watchValue> <item> | <item> <tainted>
<tainted> T | U
- Example:  to add a breakpoint for when register A is less than 0x30, the script would be `BP REG A < 0x30`
- Example:  to add a breakpoint for when memory address 0x123 in the MEM bank is less than 0x8 , the script would be `R MEM 0x123 < 0x8`

Watch Memory Panel

The watch memory panel is a list of memory locations to monitor during execution. To add a memory location to monitor, use the top row in the panel.

  • The text box is the address to add to the list. The address is in hexadecimal, supporting both with and without the '0x' syntax.
  • The first dropdown box is the memory type of the item to monitor. Supported memory types are byte (8 bits), word (16 bits), dword (32 bits), and qword (64 bits).
  • The second dropdown box is for selecting which bank of memory to monitor. Some processors have different memory spaces for program, I/O, and others.
  • The Add button will add the new memory location to the list. The location will only be added if there is no item already in the list with the same address, bank, and memory size.
  • The Remove button will remove the currently selected memory location (in the table) from the panel.

The second row contains options for the memory panel as a whole.

  • The Watch on write checkbox will enable automatic addition of memory locations to the memory list upon write operations.
  • The Watch on tainted write checkbox will enable automatic addition of memory locations to the memory list upon write operations with data that was flagged as 'tainted'. Tainted memory is a way of tracking data dependencies upon writes.
  • The Watch on read checkbox will enable automatic addition memory locations to the memory list upon memory read operations.
  • The HexDump button will open up a memory dump of the memory space.
    • The Bank dropdown selects which memory bank to display.
    • The Offset box chooses the starting offset address for the rows.
    • The ByteWidth box chooses the number of bytes displayed in each column.
    • The BufferSize box chooses the total number of bytes to display in the window.
    • The Decay box chooses the number of steps (cycles) that a change is highlighted for.

The third row contains options for the default behavior of memory.

  • The Default Read box is the default value that any memory space will return upon a read, unless it has another value specified.
  • The Update Default button will update the default value. If a memory item in the table doesn't yet have a value, it will be given the new default value.
  • The Toggle Mutable button will toggle the mutable state of all selected cells in the table.
  • The Reset button will reset the entire emulated memory back to an initial state. It does not take into account any configurations that are loaded.

The memory table has two tabs, Memory and Access.

  • The Memory tab lists the current memory addresses under watch.
    • The Bank is which memory bank the watched memory belongs to.
    • The Address is which address (in hexadecimal) the memory is located at.
    • The Label is the label given to the memory in the Ghidra database.
    • The Data Type is the type of the watched memory as defined in the Ghidra database.
    • The Current Value is the value at that address as defined in the current program state.
    • The R/W box is which memory operation was performed on that address in the current execution step.
    • The Mutable box enables write operations to change the currently tracked value.
    • The Tainted box tracks if the memory location is marked as tainted. Memory will be marked as tainted if their value depended on some other tainted memory.
    • The Stored Value box is the last value that was written to the address. For a non-mutable address, the Current Value and Stored Value may be two distinct values.
    • The Read Values box is a list of values to read in round-robin style. This is intended to emulate memory-mapped I/O, such as an input from a serial line.
  • The Access tab lists memory addresses that have been accessed by the program.
    • [TODO: Need to get examples]

Scripting Panel

The scripting panel is a command line-esque interface with two separate operating modes. It is intended to allow for quick memory edits in Database mode, or to allow for more complex operations in Python mode.

  • The Output area is where the command results will be displayed, from both operating modes.
  • The Py/DB button will change the command line mode between Python and Database mode.
    • Python mode acts as a Python interpreter. There are API hooks available to modify fields in the emulator. [TODO: List out the API hooks available]
    • Database mode acts as a C-style command interface for modifying memory. It supports C-style math operations and pointer arithmetic. It also supports variables. Order of operations are currently not supported, and any complex math should use parentheses to ensure correct calculations. [TODO: List out the possible commands, likely in the same file as the API hooks]
  • The Enter button will input the command. You can also press the Enter key.
  • The Browse button is only available in Python mode. It will execute the chosen file, executing each line as if it were entered in the command line.

About

No description or website provided.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 3

  •  
  •  
  •