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EntityComponentSystemSamples Public
Forked from Unity-Technologies/EntityComponentSystemSamplesC# Other UpdatedNov 27, 2023 -
quadtree-js Public
Forked from timohausmann/quadtree-jsA lightweight quadtree implementation for javascript
JavaScript MIT License UpdatedNov 11, 2023 -
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ConstrainedDelaunayTriangulation Public
Forked from QThund/ConstrainedDelaunayTriangulationMy implementation of the Delaunay triangulation with constrained edges, according to Sloan's papers
C# MIT License UpdatedMar 30, 2023 -
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IwEngine Public
Forked from IainWinter/IwEngineThis is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.
C++ UpdatedFeb 23, 2023 -
falling-sand-shader Public
Forked from m4ym4y/falling-sand-shaderfalling sand-like simulation using webgl fragment shader
JavaScript UpdatedNov 7, 2022 -
EP01_SandSim Public
Forked from GameEngineering/EP01_SandSimC BSD 3-Clause "New" or "Revised" License UpdatedOct 2, 2022 -
blog-code Public
Forked from Toqozz/blog-codecode from blog posts
C# MIT License UpdatedDec 3, 2021 -
DOTS-Point-Clouds Public
Forked from pablothedolphin/DOTS-Point-CloudsA Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a render texture via compute shader for the VFX graph to render t…
C# MIT License UpdatedOct 5, 2019 -
overlap2d Public
Forked from UnderwaterApps/overlap2dOverlap2D Game development toolkit for UI and Level design
Java Other UpdatedFeb 7, 2016 -
libgdx-texturepacker-gui Public
Automatically exported from code.google.com/p/libgdx-texturepacker-gui
Java UpdatedJan 30, 2016 -
google-translate-api-v2-java Public
Automatically exported from code.google.com/p/google-translate-api-v2-java
HTML UpdatedSep 14, 2015