GamePlay is an open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
Occasionally discovered the Gameplay3D game engine, the code is relatively simple and easy to understand, it is very helpful for learning and researching the game engine, but does not support Unicode text support, and has not maintained the update for a long time, in order to facilitate future learning and use, in the official last updated version Added unicode text support. Fixed some simple bugs. I will continue to update and improve the Gameplay3D game engine in the future. More people are welcome to join. If someone needs to learn to communicate or have any questions, you can send an email to [email protected].
偶然发现了Gameplay3D游戏引擎,代码比较简单易懂,对于学习研究游戏引擎很有帮助,但不支持Unicode文字,而且很久无人更新维护,为了方便以后学习和使用,在官方最后更新的版本上增加了unicode文本支持。 修复了一些简单bug。 本人以后持续更新完善Gameplay3D游戏引擎。 欢迎更多人加入。 如果有人需要学习交流或者有什么问题,可以发邮件到[email protected]。
Open-source under Apache 2.0 license.
Please log bugs under Issues on github.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.