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HAL-game

Project for CIS 407 - Seminar Career / Internship

Description

Take control of a rouge AI on a space station and try to kill off the crewmembers, something like in the movie 2001: A Space Odyssey.

Dev Log

1/12/2022 - Created basic camera controls.

TODO: Camera bound currently a box, therefore if the user zooms out at a box corner, user can see past expected distance
	- Solution: Create a colision mesh using a square pyramid. Use Collider.ClosestPoint to restrict.
TODO: Crew Movement
	- Pathing
	- Scheduler
TODO: AI (user) interactables
TODO: UI (ohhhhhh man)
	- Start Screen
		- Start
		- Settings / Controls
	- In Game UI
	- ...

Summary: Much to do but solid start. Plan to finish basic controls, crew movement, and simple scheduler by week 5.

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Project for CIS 407 - Seminar Career / Internship

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