Project for CIS 407 - Seminar Career / Internship
Take control of a rouge AI on a space station and try to kill off the crewmembers, something like in the movie 2001: A Space Odyssey.
1/12/2022 - Created basic camera controls.
TODO: Camera bound currently a box, therefore if the user zooms out at a box corner, user can see past expected distance
- Solution: Create a colision mesh using a square pyramid. Use Collider.ClosestPoint to restrict.
TODO: Crew Movement
- Pathing
- Scheduler
TODO: AI (user) interactables
TODO: UI (ohhhhhh man)
- Start Screen
- Start
- Settings / Controls
- In Game UI
- ...
Summary: Much to do but solid start. Plan to finish basic controls, crew movement, and simple scheduler by week 5.