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The Polygon Mesh Processing Library

C++ 1,366 181 Updated Mar 5, 2025

Adaptive feature-preserving remeshing using libigl.

C++ 21 4 Updated Dec 23, 2019

Isosurface reconstruction using Marching Tetrahedra implemented in C++ and VTK

C++ 16 5 Updated Sep 18, 2017

Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024

C++ 251 17 Updated Dec 17, 2024

FFMPEG Assembly Language Lessons

2,830 77 Updated Mar 3, 2025

Interactive Geometry Remeshing

C++ 8 3 Updated Jul 29, 2018

An attempt at reproducing unreal nanite in threejs

JavaScript 415 22 Updated Sep 2, 2024

Single source file FBX loader

C 937 62 Updated Feb 25, 2025

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

C 360 24 Updated Jun 19, 2022

8x8 monochrome bitmap fonts for rendering

Objective-C 560 75 Updated Jul 27, 2023

[CC BY-NC-SA] A compendium of the community knowledge on game design and development

Lua 394 16 Updated Feb 26, 2025

source code for DOOM: The Gallery Experience

JavaScript 35 2 Updated Feb 10, 2025

Chasm Runtime Assembler.

C 113 2 Updated Jan 10, 2025

A software raytracing engine written in WebGPU

C++ 319 9 Updated Feb 13, 2025

A Minecraft server written in COBOL

COBOL 573 23 Updated Mar 5, 2025

Static analyzer for C/C++ based on the theory of Abstract Interpretation.

C++ 2,908 203 Updated Dec 31, 2024

A fairly complete floating point library for the Z80 ! Includes 24-, 32-, and 80-bit formats.

Assembly 84 11 Updated May 6, 2021

Modern C++ Stack and Static based allocators + a Custom Aligned allocator

C++ 95 5 Updated Mar 31, 2024

SIMD HAL header-only library

C 52 13 Updated Dec 28, 2024

Small, Fast, Portable 64-bit hash function

C 115 1 Updated Nov 29, 2024

Code accompanying the blog post on bvh construction.

C 408 41 Updated Oct 5, 2024

Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates

PowerShell 30,731 1,750 Updated Mar 5, 2025

FFT-based ocean-wave rendering, implemented in Godot

C# 2,257 94 Updated Sep 27, 2024

A cross-platform x86 assembler with an Intel-like syntax

Assembly 2,625 326 Updated Mar 4, 2025

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 808 26 Updated Sep 30, 2024

Basic software rasterizer used to illustrate some concepts in a course.

C 34 4 Updated Oct 5, 2020

High performance UI layout library in C.

C 12,003 414 Updated Mar 5, 2025

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)

C++ 1,022 219 Updated Mar 6, 2025

(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.

C++ 79 6 Updated Mar 2, 2025
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