Stars
Attempt at procedurally generating villages in Minecraft
🎮 A simple 2D game framework written in Rust
A C compiler written in Rust, with a focus on good error messages.
A disjoint-sets/union-find implementation that allows for efficient iteration over the elements of a set.
3D Graphics Rendering Cookbook, published by Packt.
XCap is a cross-platform screen capture library written in Rust. It supports Linux (X11, Wayland), MacOS, and Windows. XCap supports screenshot and video recording (WIP).
Bluetooth audio playback (A2DP Sink) connector for Windows 10 2004+
Easy to use 2D rendering engine using Vulkan API as backend.
US-International keyboard layout with no dead keys (AltGr only) for Windows
One stop shop for getting started with the Vulkan API
Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
A lightweight game engine written in modern C++
A software rendering crate that lets you write shaders with Rust
An assembler for various ARM and MIPS platforms. Builds available at http://buildbot.orphis.net/armips/
Anvil is a cross-platform framework for Vulkan
My research for developing on the Nintendo DS
Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11)
Homebrew PICA200 GPU wrapper library for Nintendo 3DS
A Non-Euclidean Rendering Engine for 3D scenes.