Stars
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Real Time Fur rendering using Kajiya´s method for shading. Made in WebGL.
An example of implementation FidelityFX Super Resolution 1.0 (FSR) by AMD that port to WebGL.
A 3D viewer framework built on top of three.js with a focus on rendering, modularity and extensibility.
A simple to use fake glow material for vanilla threejs
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Implementation of Evan Wallace's webgl-water demo using ThreeJS
WebGL based particle system engine for three.js
A post processing library for three.js.
Ray-tracing engine for real-time diamond rendering in WebGL
pmndrs / cannon-es
Forked from schteppe/cannon.js💣 A lightweight 3D physics engine written in JavaScript.
World tracking for WebAR. A Javascript library for Augmented Reality to run SLAM in the browser.
Pretrained models for TensorFlow.js
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
[
Shopify Admin API Library for Node. Accelerate development with support for authentication, graphql proxy, webhooks
Stable Diffusion web UI
AngularJS - HTML enhanced for web apps!