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Cross-origin isolation (COOP and COEP) through a service worker for situations in which you can't control the headers (e.g. GH pages)

JavaScript 429 44 Updated Dec 9, 2023

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,665 509 Updated Mar 22, 2025

is a library that makes it easier to interact with the Confluent schema registry

TypeScript 165 102 Updated Apr 2, 2025

Automatic build of angle for Windows

Batchfile 37 15 Updated Mar 30, 2025

C++ examples for the Vulkan graphics API

GLSL 10,809 2,072 Updated Apr 4, 2025

Blender addon for AutoRemesher by huxingyi

C++ 92 4 Updated Feb 23, 2021

Code samples for my blogs

C++ 3 Updated Jul 10, 2020

LICEcap simple animated screen capture tool for Windows and OS X

C 5,399 454 Updated Sep 5, 2023

Git mirror of the geogram library by INRIA

C++ 129 55 Updated Aug 16, 2022

Correlation Clustering on weighted mesh under an anisotropic metric

C++ 45 6 Updated Jul 29, 2019

One-stop shop for people interested in developing content for VRchat

831 41 Updated Dec 10, 2024

Repository containing common 3D test models in original format with original source if known and obj mesh

Forth 1,315 146 Updated Apr 11, 2023

A library for Directional Field Synthesis, Design, and Processing.

C++ 193 31 Updated Feb 16, 2025

Quadrilateral-dominant and Hexahedral-dominant meshes generator

C++ 86 34 Updated Mar 28, 2025

The Robust Quad Mesh Extraction Library

C++ 115 36 Updated Aug 22, 2020

Tiny but powerful single file wavefront obj loader

C++ 3,482 615 Updated Jan 29, 2025

OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.

C 6,666 1,538 Updated Apr 3, 2025

Sparse volume compute and rendering on NVIDIA GPUs

C 695 146 Updated Oct 31, 2022

The remeshing algorithms based on the new Surface Mesh data structure in CGAL

C++ 6 2 Updated Sep 7, 2020

Mesh triangle reduction using quadrics

C 1,562 246 Updated Jul 28, 2024

A multimedia development kit for C++

C++ 766 52 Updated May 22, 2023

Sample code that supplements the Sculpting And Simulations talk.

C++ 101 10 Updated Mar 29, 2019

OpenVDB - Sparse volume data structure and tools

C++ 2,886 688 Updated Apr 3, 2025

Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all…

C++ 402 72 Updated Mar 2, 2023

An Open-Source subdivision surface library.

C++ 2,952 573 Updated Dec 5, 2024

Laigter: automatic normal map generator for sprites!

C++ 962 63 Updated Mar 3, 2025

Almost handmade simple texture viewer and editor

C++ 68 5 Updated Jul 19, 2024

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,429 114 Updated Oct 30, 2021

oneAPI Threading Building Blocks (oneTBB)

C++ 6,052 1,079 Updated Apr 5, 2025
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