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Ocarina of Time Online 3.0.61

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@denoflionsx denoflionsx released this 17 Jun 04:36
· 413 commits to master since this release

OotO 3.0 Changelog:

Complete system rewrites:
Save Syncing
Model Management
Equipment paks
Voice paks
Event Management
Notifications
Puppet

NEW:
OotR Multiworld and Triforce hunt are now natively supported.
World Events (i.e. Halloween, Christmas) can be deployed without needing an OotO update.
Custom Models now have a scripting interface to create special behavior when that model is equipped.
Big Poe score card now syncs.
Scarecrow's Song now syncs.
Emotes can now be configured to loop.

CHANGED:
The puppet can now mimic Link more accurately and will mimic mod created behavior (i.e. ChildGear).
The costume manager no longer requires a restart on first use.
Puppet network traffic has been optimized.
Save syncing network traffic has been optimized.
Voice paks can now be selected in the Costume Manager.
Animation banks can now be selected in the Costume Manager.
Event reward storage has been optimized.
Model management will no longer load duplicate copies of a model if two people choose the same one.

FIXES:
Running OotR at first boot no longer results in a blank error message.
Doors will now automatically unlock themselves if their associated switch flag is set.
Custom models with embedded animations will no longer cause every model to have those animations.
Ganon's intro cutscene no longer crashes the game randomly.
Epona puppet should no longer fail to spawn causing Link to ride an invisible horse.