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Bug 1744687 - Part 1. Lock orientation backend for Windows Tablet. r=…
…gsvelto Since Windows tablet mode has a orientation lock API, this patch implements orientation lock backend for Windows tablet mode. `GetAutoRotationState` API recognizes whether orientation API is supported on the device. So this fix uses this API to check orientation API capability. Differential Revision: https://phabricator.services.mozilla.com/D162451
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/* This Source Code Form is subject to the terms of the Mozilla Public | ||
* License, v. 2.0. If a copy of the MPL was not distributed with this file, | ||
* You can obtain one at http://mozilla.org/MPL/2.0/. */ | ||
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#include "Hal.h" | ||
#include "mozilla/WindowsVersion.h" | ||
#include "mozilla/widget/ScreenManager.h" | ||
#include "nsIWindowsUIUtils.h" | ||
#include "WinUtils.h" | ||
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#include <windows.h> | ||
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namespace mozilla { | ||
namespace hal_impl { | ||
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static decltype(SetDisplayAutoRotationPreferences)* | ||
sSetDisplayAutoRotationPreferences = nullptr; | ||
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RefPtr<GenericNonExclusivePromise> LockScreenOrientation( | ||
const hal::ScreenOrientation& aOrientation) { | ||
// SetDisplayAutoRotationPreferences requires Win8, tablet mode and device | ||
// support. | ||
if (!IsWin8OrLater()) { | ||
return GenericNonExclusivePromise::CreateAndReject( | ||
NS_ERROR_DOM_NOT_SUPPORTED_ERR, __func__); | ||
} | ||
AR_STATE state; | ||
if (!widget::WinUtils::GetAutoRotationState(&state)) { | ||
return GenericNonExclusivePromise::CreateAndReject( | ||
NS_ERROR_DOM_NOT_SUPPORTED_ERR, __func__); | ||
} | ||
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if (state & (AR_DISABLED | AR_REMOTESESSION | AR_MULTIMON | AR_NOSENSOR | | ||
AR_NOT_SUPPORTED | AR_LAPTOP | AR_DOCKED)) { | ||
return GenericNonExclusivePromise::CreateAndReject( | ||
NS_ERROR_DOM_NOT_SUPPORTED_ERR, __func__); | ||
} | ||
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if (!sSetDisplayAutoRotationPreferences) { | ||
HMODULE user32dll = GetModuleHandleW(L"user32.dll"); | ||
if (user32dll) { | ||
sSetDisplayAutoRotationPreferences = | ||
(decltype(SetDisplayAutoRotationPreferences)*)GetProcAddress( | ||
user32dll, "SetDisplayAutoRotationPreferences"); | ||
} | ||
if (!sSetDisplayAutoRotationPreferences) { | ||
return GenericNonExclusivePromise::CreateAndReject( | ||
NS_ERROR_DOM_NOT_SUPPORTED_ERR, __func__); | ||
} | ||
} | ||
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ORIENTATION_PREFERENCE orientation = ORIENTATION_PREFERENCE_NONE; | ||
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if (aOrientation == hal::ScreenOrientation::Default) { | ||
// Actually, current screen is single and tablet mode according to | ||
// GetAutoRotationState. So get primary screen data for natural orientation. | ||
RefPtr<widget::Screen> screen = | ||
widget::ScreenManager::GetSingleton().GetPrimaryScreen(); | ||
hal::ScreenOrientation defaultOrientation = | ||
screen->GetDefaultOrientationType(); | ||
if (defaultOrientation == hal::ScreenOrientation::LandscapePrimary) { | ||
orientation = ORIENTATION_PREFERENCE_LANDSCAPE; | ||
} else { | ||
orientation = ORIENTATION_PREFERENCE_PORTRAIT; | ||
} | ||
} else { | ||
if (aOrientation & hal::ScreenOrientation::LandscapePrimary) { | ||
orientation |= ORIENTATION_PREFERENCE_LANDSCAPE; | ||
} | ||
if (aOrientation & hal::ScreenOrientation::LandscapeSecondary) { | ||
orientation |= ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED; | ||
} | ||
if (aOrientation & hal::ScreenOrientation::PortraitPrimary) { | ||
orientation |= ORIENTATION_PREFERENCE_PORTRAIT; | ||
} | ||
if (aOrientation & hal::ScreenOrientation::PortraitSecondary) { | ||
orientation |= ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED; | ||
} | ||
} | ||
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if (!sSetDisplayAutoRotationPreferences(orientation)) { | ||
return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_DOM_ABORT_ERR, | ||
__func__); | ||
} | ||
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return GenericNonExclusivePromise::CreateAndResolve(true, __func__); | ||
} | ||
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void UnlockScreenOrientation() { | ||
if (!sSetDisplayAutoRotationPreferences) { | ||
return; | ||
} | ||
// This does nothing if the device doesn't support orientation lock | ||
sSetDisplayAutoRotationPreferences(ORIENTATION_PREFERENCE_NONE); | ||
} | ||
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} // namespace hal_impl | ||
} // namespace mozilla |
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