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Messager

UniRx Messager for gameloop

充分利用多核多线程CPU的性能,榨干设备的机能,发挥最好的游戏效果
理想状态:秒读条,异步加载资源,掉帧可能性降到最低

主要解决当前游戏中的问题:
1.异步资源,Addressable Ready -> Async Memory load -> Show
2.异步本地消息,让代码调度到线程池里面,减少主线程的负担

https://github.com/ExcelDataReader/ExcelDataReader

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UniRx Messager for gameloop

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