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[RN] Add initial Jitsi Meet SDK for Android
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Dames en heren, welcome to Jitsi Meet SDK for Android, the Jitsi Meet library
for Android.

The Jitsi Meet SDK encapsulates React Native and all the dependencies Jitsi
Meet has so other aopplications can integrate it easily.

Unlike iOS, creating "fat" libraries is not allways (if at all) possible on
Android, however, effort was put into making the integration as easy as
possible.

While React Native can be embedded in native applications, I don't think it was
designed to be embedded as part of an Android library, hidden away from the
application using it. This surfaced as a number of issues which had to be
addressed specifically due to our use-case:

- Activity lifecycle methods must be linked with the React Native engine, so the
  library provides wrapper methods.
- Custom fonts have to be manually added as assets, since the provided gradle
  script doesn't work properly in a library target.
- The RN packager has to be manually triggered since the gradle script will no
  longer do it for us.

At this stage, the Jitsi Meet application is just a small single activity
application which uses the Jitsi Meet SDK to create a single activity which
represents the entire application. Events and external conference handling are
forthcoming.

PS: Yours truly would like to add that it was a lot more fun to work on the iOS
side of things.
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saghul authored and lyubomir committed Jun 9, 2017
1 parent 5a14d1e commit ddea60e
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134 changes: 134 additions & 0 deletions android/README.md
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# Jitsi Meet for Android

This directory contains the source code for Jitsi Meet for Android (the
application) and the Jitsi Meet SDK for Android.

## Jitsi Meet SDK

Jitsi Meet SDK is an Android library which embodies the Jitsi Meet experience,
gift-wrapped so other applications can use it. Example use:

```java
package org.jitsi.example;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;

import org.jitsi.meet.sdk.*;


public class CustomActivity extends AppCompatActivity {
private JitsiMeetView jitsiMeetView;

@Override
public void onBackPressed() {
if (!JitsiMeetView.onBackPressed()) {
// Invoke the default handler if it wasn't handled by React.
super.onBackPressed();
}
}

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

jitsiMeetView = new JitsiMeetView(this);
jitsiMeetView.loadURL(null);

setContentView(jitsiMeetView);
}

@Override
public void onNewIntent(Intent intent) {
JitsiMeetView.onNewIntent(intent);
}

@Override
protected void onDestroy() {
super.onDestroy();
JitsiMeetView.onHostDestroy(this);
}

@Override
protected void onPause() {
super.onPause();
JitsiMeetView.onHostPause(this);
}

@Override
protected void onResume() {
super.onResume();
JitsiMeetView.onHostResume(this);
}

}
```

Alternatively, you can use the `JitsiMeetBaseActivity` class, which already has
all activity lifecycle methods hooked up:

```java
package org.jitsi.example;

import org.jitsi.meet.sdk.*;


public class MainActivity extends JitsiMeetBaseActivity {
}

```

### JitsiMeetBaseActivity

This class encapsulates a high level API in the form of an Android activity
which displays a single `JitsiMeetView` views.

#### loadURL(url)

See JitsiMeetView.loadURL.


### JitsiMeetView

The `JitsiMeetView` class is the core of Jitsi Meet SDK. It's designed to
display a Jitsi Meet conference view (or a welcome page).

#### loadURL(url)

Loads the given URL and joins the conference which is being pointed to. If null,
it will load the welcome page.

#### onBackPressed()

Helper method which should be called from the activity's `onBackPressed` method.
If this function returns `true` it means the action was handled and thus no
extra processing is required, otherwise the application should call the parent's
`onBackPressed` method.

This is a static method.

#### onHostDestroy(activity)

Helper method which should be called from the activity's `onDestroy` method.

This is a static method.

#### onHostPause(activity)

Helper method which should be called from the activity's `onPause` method.

This is a static method.

#### onHostResume(activity)

Helper method which should be called from the activity's `onResume` method.

This is a static method.

#### onNewIntent(intent)

Helper method for integrating the *deep linking* functionality. If your
application's activity is launched in "singleTask" mode this method should
be called from the activity's `onNewIntent` method.

This is a static method.
66 changes: 0 additions & 66 deletions android/app/BUCK

This file was deleted.

137 changes: 13 additions & 124 deletions android/app/build.gradle
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apply plugin: 'com.android.application'

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"]
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

apply from: '../../node_modules/react-native/react.gradle'

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion 23
buildToolsVersion '23.0.1'
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion

defaultConfig {
applicationId 'org.jitsi.meet'
minSdkVersion 16
targetSdkVersion 22
versionCode Integer.parseInt("${version}")
versionName "1.4.${version}"

minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion

ndk {
abiFilters 'armeabi-v7a', 'x86'
}

packagingOptions {
// The project react-native does not provide 64-bit binaries at the
// time of this writing. Unfortunately, packaging any 64-bit
// binaries into the .apk will crash the app at runtime on 64-bit
// platforms.
exclude 'lib/x86_64/libjingle_peerconnection_so.so'
exclude 'lib/arm64-v8a/libjingle_peerconnection_so.so'
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include 'armeabi-v7a', 'x86'
exclude '/lib/mips64/**'
exclude '/lib/arm64-v8a/**'
exclude '/lib/x86_64/**'
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ['armeabi-v7a':1, 'x86':2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

if (project.hasProperty('JITSI_SIGNING')
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}

dependencies {
compile project(':react-native-background-timer')
compile project(':react-native-immersive')
compile project(':react-native-keep-awake')
compile project(':react-native-vector-icons')
compile project(':react-native-webrtc')
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:23.0.1'
compile 'com.facebook.react:react-native:+' // From node_modules
}

apply from: '../../node_modules/react-native-vector-icons/fonts.gradle'

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
debugCompile project(path: ':sdk', configuration: 'debug')
releaseCompile project(path: ':sdk', configuration: 'release')
}
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