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net: sk_msg: Simplify sk_psock initialization
Initializing psock->sk_proto and other saved callbacks is only done in sk_psock_update_proto, after sk_psock_init has returned. The logic for this is difficult to follow, and needlessly complex. Instead, initialize psock->sk_proto whenever we allocate a new psock. Additionally, assert the following invariants: * The SK has no ULP: ULP does it's own finagling of sk->sk_prot * sk_user_data is unused: we need it to store sk_psock Protect our access to sk_user_data with sk_callback_lock, which is what other users like reuseport arrays, etc. do. The result is that an sk_psock is always fully initialized, and that psock->sk_proto is always the "original" struct proto. The latter allows us to use psock->sk_proto when initializing IPv6 TCP / UDP callbacks for sockmap. Signed-off-by: Lorenz Bauer <[email protected]> Signed-off-by: Alexei Starovoitov <[email protected]> Acked-by: John Fastabend <[email protected]> Link: https://lore.kernel.org/bpf/[email protected]
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