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Materials for an introductory talk on WebGL. Writeup + Demo

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Intro-to-WebGL

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Materials for an introductory talk I did on WebGL. Contains a Writeup and a code sample.

The writeup introduces key OpenGL concepts and points out notable projects already making use of HTML5/WebGL technology. The sample shows:

  • how to initalize a WebGL 1.0 context
  • how to create and use your own shader programs
  • how to asynchronously load textures over the network
  • how to create and use vertex data
  • how to use all the above to draw and spin a quad

Demo is available here: live demo

See releases page for downloads: releases

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Materials for an introductory talk on WebGL. Writeup + Demo

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