Stars
Perception toolkit for sim2real training and validation in Unity
Enhancing tool for generating large-scale Multi-View Video Dataset in the style of the Wildtrack dataset.
TsingLoo / MultiviewX_Perception
Forked from hou-yz/MultiviewXToolkits for the synthetic multiview pedestrian detection dataset, MultiviewX. For XJTLU Year4 FYP
[ECCV 2020] Codes and MultiviewX dataset for "Multiview Detection with Feature Perspective Transformation".
This is the code maintaining platform for multi-view crowd counting.
This is an overview and tutorial about crowd counting. In this repository, you can learn how to estimate number of pedestrians in crowd scenes through computer vision and deep learning.
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.
提供一系列简单的Unity功能示例,帮助学习者参考和学习某些功能、模块的写法,并迅速熟悉一些知识点的内容,帮助游戏开发者快速找到自己想要的模块,组装自己的游戏,快速验证想法。
Continuous-time multi-agent crowd simulation engine implemented in Python using Numba and Numpy for performance.
Minimizing the evacuation time of a crowd from a complex building using rescue guides – code
🎉 Elegant and powerful theme for Hexo.
A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps Model.
Unity Pedestrian and Crowd Simulation
Reinforcement Learning model for Pedestrian in Unity
fawwazbmn / Awesome-Interaction-aware-Trajectory-Prediction
Forked from jiachenli94/Awesome-Interaction-Aware-Trajectory-PredictionA selection of state-of-the-art research materials on trajectory prediction
A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
End-to-End Object Detection with Transformers
The official codes for the ICCV2021 Oral presentation "Rethinking Counting and Localization in Crowds: A Purely Point-Based Framework"
[ICCV 2023] Point-Query Quadtree for Crowd Counting, Localization, and More
CVPR-2023 paper "Optimal Transport Minimization: Crowd Localization on Density Maps for Semi-Supervised Counting"