- Darmstadt, Germany
- http://joaovbs96.github.io/
- @joaovbs96
Highlights
- Pro
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MaterialX Public
Forked from AcademySoftwareFoundation/MaterialXMaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
C++ Apache License 2.0 UpdatedJan 18, 2025 -
MaterialX_Learn Public
Forked from kwokcb/MaterialX_LearnComplementary site for learning and integrating MaterialX
HTML Apache License 2.0 UpdatedApr 21, 2024 -
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shadertoy_raytracer Public
Shadertoy port of Peter Shirley 'In One Weekend' books.
GLSL UpdatedJul 30, 2020 -
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minimal_opengl_cmake Public
Minimal OpenGL example with CMake. Uses GLEW and GLFW 3.
C++ UpdatedApr 19, 2020 -
Path-Tracer Public archive
Implementation of Peter Shirley's 'Ray Tracing in One Weeked'
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OptiX-Path-Tracer Public
OptiX Path Tracer
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MC886 2018 s2 - Final Assignment
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MC886 2018 s2 4th Assignment - Transfer Learning
Jupyter Notebook UpdatedNov 22, 2018 -
MC886 2018 s2 - Third Assignment - Unsupervised Learning
Python UpdatedNov 6, 2018 -
MC886 2018 s2 - 2nd Assignment - Logistic Regression & Neural-Networks
Python UpdatedOct 9, 2018 -
rendering-techniques-2017 Public
Study of Global Illumination and other rendering Techniques using Three.JS/WebGL. Undergraduate research mentored by Prof. Dr. Helio Pedrini at IC/Unicamp, between August 2017 and July 2018.
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MC886 2018 s2 - 1st Assignment - Linear Regression
Jupyter Notebook UpdatedSep 24, 2018