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games-fps/eduke32: X support in SDL is not really required
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I've just tested under Wayland.

Package-Manager: Portage-2.3.62, Repoman-2.3.12
Signed-off-by: James Le Cuirot <[email protected]>
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chewi committed Mar 9, 2019
1 parent bd0432f commit 01ee80f
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2 changes: 1 addition & 1 deletion games-fps/eduke32/eduke32-20190304.7392.ebuild
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Expand Up @@ -50,7 +50,7 @@ REQUIRED_USE="
S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}"

MY_DEPEND_RDEPEND="
media-libs/libsdl2[joystick,opengl?,sound,video,X]
media-libs/libsdl2[joystick,opengl?,sound,video]
media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?]
sys-libs/zlib:=
flac? ( media-libs/flac )
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