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GUI option for overriding maximum number of units
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Richard-Schaller committed Oct 9, 2016
1 parent 8e8d430 commit 46e2e1b
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Expand Up @@ -3,6 +3,7 @@ version 0.96.4
* Port to SDL 2
* Use hardware acceleration for drawing
* HD graphics: Use mask overlays to generate high-res graphics out of the low-res ones of the original game
* Maximum number of units per house (either map dependent or as a new game option "override maximum number of units")
* Move to fix-point math for game logic as floating-point operations may differ between platforms and compilers
* ADL music playback replaced: Now combines ScummVM AdlibDriver with Woody OPL chip emulation code from adplug
* New key bindings: Cycle through construction yards with 'H' and factories with 'F'
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