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Showing results

Vulkan Bootstrapping Iibrary

C++ 924 92 Updated Apr 8, 2025

Javascript Matrix and Vector library for High Performance WebGL apps

JavaScript 5,495 725 Updated Mar 28, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

Python 862 61 Updated Apr 11, 2025

Tiny, dependency-free USDZ/USDA/USDC library written in C++14

C++ 569 50 Updated Apr 7, 2025

Shader Compilation Tool

C++ 88 21 Updated Feb 25, 2025
C++ 1,094 121 Updated Mar 12, 2025

Streamline Integration Framework

C 543 107 Updated Apr 9, 2025

Real-Time Rendering Framework

C++ 2,844 519 Updated Jan 7, 2025

Daz to Unreal Bridge

C++ 119 11 Updated Mar 24, 2025

A git setup example with git-lfs for Unreal Engine 5 (and 4) projects.

634 150 Updated Aug 27, 2024

Small header-only C library to decompress any BC compressed image

C 153 15 Updated Nov 12, 2024

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 990 86 Updated Mar 13, 2024

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

C 3,204 277 Updated Aug 28, 2024

Esoterica Engine

C++ 954 66 Updated Jan 11, 2025

ripgrep recursively searches directories for a regex pattern while respecting your gitignore

Rust 51,666 2,103 Updated Apr 10, 2025

Defold is a completely free to use game engine for development of desktop, mobile and web games.

C++ 4,784 347 Updated Apr 14, 2025

Physically-based CPU and GPU ray-tracer

C++ 365 11 Updated Apr 13, 2025

💡 Experimental real-time global illumination renderer 🦀

Rust 5,072 186 Updated Feb 16, 2024

Direct3D 12 test code.

C++ 62 12 Updated Jul 30, 2015
C++ 255 57 Updated Apr 2, 2025

All of the figures and notebooks for my deep learning book, for free!

Jupyter Notebook 474 140 Updated Apr 29, 2024

Article and source code reference to construct a C++ neural network in a weekend without any dependencies

C++ 149 11 Updated Jun 16, 2023

Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.

C++ 268 39 Updated Mar 28, 2025

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)

C++ 615 40 Updated Jan 14, 2025

Microsoft Public GDK

PowerShell 1,552 107 Updated Feb 14, 2025

My collection of bitmap fonts pulled from various demoscene archives over the years

HTML 1,797 92 Updated Feb 3, 2021

Ray tracing glTF scene with Vulkan

C++ 593 38 Updated Feb 3, 2025

Mitsuba renderer main repository

C++ 1,070 324 Updated Sep 11, 2023

Sandbox for Vulkan, SPIR-V and glTF

C++ 89 2 Updated Dec 15, 2022
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