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byteorder.h
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/* Copyright © 2005-2013 Jakub Wilk <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the “Software”), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef BYTEORDER_H
#define BYTEORDER_H
#if defined WORDS_BIGENDIAN
static inline uint32_t le2cpu(uint32_t x)
{
return (
(((x) & 0x000000FFU) << 24) |
(((x) & 0x0000FF00U) << 8) |
(((x) & 0x00FF0000U) >> 8) |
(((x) & 0xFF000000U) >> 24)
);
}
#else
static inline uint32_t le2cpu(uint32_t x)
{
return x;
}
#endif
#endif
// vim: ts=2 sts=2 sw=2 et