FEATURES: Multi-collider. Bulging effect. Post-deformation smoothing. Weight paintable.
INSTALL: PYTHON: Copy the "ny_collisionDeformer.py" to your "maya/plug-ins" folder and make sure it's loaded on Plug-in Manager.
C++: Copy the "nyCollisionDeformer.mll" to your "plug-ins" folder and "nyCollision_procs.mel" to your "scripts" folder.
HOW TO USE: For the initial setup, first select the collider object, then select the object that is going to deform and run the MEL command:
nyCollision_create()
To add and remove collider from the deformer, use same selection order and execute the MEL commands below respectively:
nyCollision_add()
nyCollision_remove()