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Framework for Vulkan beginners, used in university education.

C++ 71 10 Updated Mar 18, 2024

Recipes for the ConanCenter repository

Python 1,007 1,859 Updated Mar 3, 2025

Safe and rich Rust wrapper around the Vulkan API

Rust 4,680 441 Updated Feb 28, 2025

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 245 7 Updated Feb 3, 2025

Create a site or blog from your GitHub repositories with GitHub Pages.

1,971 4,033 Updated Feb 26, 2024

One stop solution for all Vulkan samples

C++ 4,549 687 Updated Feb 25, 2025

A snapshot of our vulkan backend code

C++ 277 7 Updated Nov 19, 2024
C++ 4 Updated Nov 30, 2024

JSON for Modern C++

C++ 44,604 6,881 Updated Mar 3, 2025

Introductory guide to vulkan.

SCSS 1,025 237 Updated Dec 14, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,680 921 Updated Mar 3, 2025

Official mirror of Blender

C++ 14,319 2,154 Updated Mar 3, 2025

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 13,068 2,898 Updated Jan 29, 2025

Real-Time Rendering Framework

C++ 2,797 514 Updated Jan 7, 2025

Mirror of https://git.ffmpeg.org/ffmpeg.git

C 48,128 12,428 Updated Mar 3, 2025

Easy to integrate Vulkan memory allocation library

C 2,769 369 Updated Feb 5, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 94,690 21,818 Updated Mar 3, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

Python 802 53 Updated Mar 2, 2025

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,152 581 Updated Mar 3, 2025

High dynamic range (HDR) image viewer for graphics people

C++ 1,155 95 Updated Feb 26, 2025

Making it easier to work with shaders

C++ 3,647 254 Updated Mar 3, 2025

A minimal GPU design in Verilog to learn how GPUs work from the ground up

SystemVerilog 7,907 605 Updated Aug 18, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 63,543 10,630 Updated Mar 3, 2025

Real-time Direct3D 12 path tracer

C++ 323 14 Updated Jan 29, 2025

3D engine with modern graphics

C++ 6,090 643 Updated Mar 2, 2025

A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2

C++ 54 4 Updated Jun 15, 2024