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katsaii.github.io Public
Katsaii's personal homepage!
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catspeak-lang Public
A cross-platform modding language for GameMaker games.
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gamemaker-html5 Public
Forked from YoYoGames/GameMaker-HTML5GameMaker HTML5 runtime
JavaScript Other UpdatedMay 9, 2024 -
witchcraft Public
A collection of micro-libraries for GameMaker which would never survive alone in the wild.
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loungeware Public
Forked from spacebake/LoungewareA Warioware-style collaboration game
Game Maker Language UpdatedJan 7, 2024 -
advent-of-code Public
Certainly sub-optimal solutions to Advent of Code challenges; written in many different programming languages.
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disarm Public
A pure GML Spriter runtime for GameMaker Studio 2.3.
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snitch Public
Forked from JujuAdams/SnitchLogging and crash handling system for GameMaker 2022 LTS
Game Maker Language MIT License UpdatedMay 31, 2023 -
gmbenchmark Public
Forked from DragoniteSpam/GMBenchmarkGame Maker Language MIT License UpdatedMay 17, 2023 -
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future Public
A simple library for managing asynchronous code in GameMaker.
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lexicon Public
Forked from tabularelf/lexiconLocalization System for GameMaker Studio 2.3.1+
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kotfile Public
Forked from nkrapivin/kotfileAn awful file handling system.
Yacc UpdatedFeb 6, 2022 -
cosy-lang Public
Systems programming functional programming language.
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gm48-wandaring-candyland Public archive
Witch game, now with discovery.
Game Maker Language UpdatedNov 8, 2021 -
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macro-hacks Public
Weird and useful macro hacks.
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gm48-protect-the-island Public archive
Witch game for GM48.
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gml-prelude Public archive
A simple functional programming library for GameMaker.
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gml-bone-animation Public archive
A custom runtime for Gamemaker Studio 2 that allows bone animations from Spine and Dragonbones.
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gmx-utils Public
Forked from GameMakerDiscord/gmx-utilsUse this CLI to truncate project scripts into a single file, or update an extension with parameter names from the source files.
Visual Basic UpdatedOct 14, 2019 -
ExternalAudio Public
Forked from noiamhippyman/ExternalAudioA pure GML extension that enables loading external audio during runtime.