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Tsinghua University
- Beijing, China
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04:42
(UTC +08:00)
Highlights
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Fast and simple implementation of RL algorithms, designed to run fully on GPU.
[CoRL 2022] Efficient Tactile Simulation with Differentiability for Robotic Manipulation
A generative world for general-purpose robotics & embodied AI learning.
Learning Active Force-torque based Policy for Sub-mm Localization of Unseen Holes
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
🎮 Multiplatform Python library for 3Dconnexion SpaceMouse devices using raw HID.
Enabling robots to perform long-horizon dexterous tasks with imitation learning
Official implementation for the paper "Offline Meta RL - Identifiability Challenges and Effective Data Collection Strategies", NeurIPS 2021.
Implementation of Efficient Off-policy Meta-learning via Probabilistic Context Variables (PEARL)
[ICRA2025] Self-supervised Learning of Reconstructing Deformable Linear Objects under Single-Frame Occluded View
Recognition and anticipation of human actions in a human-robot collaborative assembly scenario.
[ECCV'24] Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer
Object-oriented pure Python B-Spline and NURBS library
folders containing model files to put aruco markers into your gazebo world
This project uses an object made in blender to display on aruco marker
Visual localization made easy with hloc
AMI-Net: Adaptive Mask Inpainting Network for Industrial Anomaly Detection and Localization (TASE 2024)
Implementation of xLSTM in Pytorch from the paper: "xLSTM: Extended Long Short-Term Memory"
project for Deep Reinforcement Learning spring 24, Tsinghua Univ.
YOLOv10: Real-Time End-to-End Object Detection [NeurIPS 2024]