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Split GamePadShift from GamePad to save space on most boards.
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/* | ||
* This file is part of the MicroPython project, http://micropython.org/ | ||
* | ||
* The MIT License (MIT) | ||
* | ||
* Copyright (c) 2016 Radomir Dopieralski for Adafruit Industries | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
* THE SOFTWARE. | ||
*/ | ||
#include "py/obj.h" | ||
#include "py/runtime.h" | ||
#include "py/mphal.h" | ||
#include "shared-bindings/gamepadshift/GamePadShift.h" | ||
#include "shared-bindings/digitalio/DigitalInOut.h" | ||
#include "shared-bindings/util.h" | ||
|
||
//| :mod:`gamepadshift` --- Tracks button presses read through a shift register | ||
//| =========================================================================== | ||
//| | ||
//| .. module:: gamepadshift | ||
//| :synopsis: Tracks button presses read through a shift register | ||
//| :platform: SAMD21, SAMD51 | ||
//| | ||
//| .. toctree:: | ||
//| :maxdepth: 3 | ||
//| | ||
//| GamePadShift | ||
//| | ||
STATIC const mp_rom_map_elem_t gamepadshift_module_globals_table[] = { | ||
{ MP_ROM_QSTR(MP_QSTR___name__), MP_ROM_QSTR(MP_QSTR_gamepadshift) }, | ||
{ MP_OBJ_NEW_QSTR(MP_QSTR_GamePadShift), MP_ROM_PTR(&gamepadshift_type)}, | ||
}; | ||
STATIC MP_DEFINE_CONST_DICT(gamepadshift_module_globals, gamepadshift_module_globals_table); | ||
|
||
const mp_obj_module_t gamepadshift_module = { | ||
.base = { &mp_type_module }, | ||
.globals = (mp_obj_dict_t*)&gamepadshift_module_globals, | ||
}; |
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