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iw3sptool // a multipurpose tool for call of duty 4 singleplayer

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Features

  • collision drawing
  • entity drawing
  • thirdperson
  • player movement modification
  • demo playback

Notes

  • Only for cod4 singleplayer patch 1.5

Usage

  • The .asi file goes to the "miles" folder located in the cod4 root directory
  • All commands start with the following prefixes:
    • cm_ (clip map)
    • pm_ (player movement)
    • cg_thirdPerson
  • cm_showCollisionFilter expects the name of a material (e.g. "clip") and using it without an argument will clear the render queue
  • cm_showEntities expects the name of a classname (e.g. "trigger_multiple") and using it without an argument will clear the render queue
  • you can include multiple arguments on cm_showCollisionFilter and cm_showEntities by using a space-separated list, (e.g. "clip caulk mantle")
  • using the "all" argument on cm_showCollisionFilter and cm_showEntities will select ALL relevant items
  • brushes are highlighted with green
  • terrain brushmodels are highlighted with purple
  • terrain is highlighted with blue
  • entities are highlighted with orange
  • spawners are highlighted with red

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