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Apple, Inc.
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ClickHouse® is a real-time analytics database management system
Easy TOC creation for GitHub README.md
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Blender addons to make the bridge between Blender and geographic data
Polygon tesselation library, ported from SGI's GLU implementation to JavaScript.
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
Ruppert's Delaunay Refinement Algorithm in Unity
High performance 2D collision detection system with realistic physics responses.
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
Tiny library to assist with reporting some context when a test fails
scripts to simulate a velodyne lidar in unity and send the data packages via UDP like a real velodyne puck
Deep Reinforcement Learning (DQN) based Self Driving Car Control with Vehicle Simulator
A simple unity project to view scans created by the open source 3D scanner project
Tide - TypeScript Interactive Development Environment for Emacs
React wrapper for Highcharts library
Redux with less boilerplate, actions statuses and controlled side-effects in a single shot.
A library of Clojurescript wrappers for the Semantic UI React library
Swank backend for Node.JS and in-browser JavaScript
Apache Druid: a high performance real-time analytics database.