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Here are the all the files you would need to create your own N64 Expansion Pak. All you would need to do is clone this repo, open the .kicad_pro file in KiCad 8.0, and you can poke around the files.
Low cost USB3.2Gen1 HDMI-USB Video Acquisition With Loop Out (Loop Out HDMI Capture Card) base on MS2130 & MS9332
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
A simple and easy-to-use library to enjoy videogames programming
LNH Group website - check out all the preservation projects!
A clean, elegant but advanced blog theme for Hugo
❤️A clean, elegant but advanced blog theme for Hugo 一个简洁、优雅且高效的 Hugo 主题
Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set (CVPRW 2019). A PyTorch implementation.
A full framebuffer Arduino driver for 128x128 SSD1327 OLED grayscale modules.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
C64Studio is a .NET based IDE specializing in game development for the C64 in assembler and BASIC
Hardware design of Magic Desk compatible C64 cartridge up to 512k
Shpoike / Quakespasm
Forked from ericwa/QuakespasmExtra bloaty junk to modernise stuff a bit.
Retro game engine for creating games like it's 1997
Markdown source for Michael Abrash's Graphics Programming Black Book
Those are the bsp.exe and vis.exe source code, modified in order to really understand the PVS building system
A simple map/mod/demo launcher for Quake, Quake 2, Hexen 2 and Half-Life.
📷 A modern, cross-platform, 2D Graphics library for .NET
A native Unity plugin to interact with Gallery/Photos on Android & iOS (save and/or load images/videos)
The open-source, cross-platform level editor for id Tech based games.
Alembic importer and exporter plugin for Unity
An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)
Tools for reverse-engineering of game "Chasm: The Rift"
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
A Quake map compiler frontend for novice and advanced users alike.
Shader that "emulates" the rendering style of ps1