Releases
v5
Tap Quantity Trainer
Checkerboard Trainer
Double Killscreen Trainer
Made Hard Drop instant
Added Sonic Drop
Start on any level
Rewrite of all scoring code
Classic scoring
Millions counter
7 digit score
999999 scorecap
Fixed T-Spin scoring
Crash free with no long frames
Rewrite of all highscore code
8 digit name entry
up to 8 score digits
Added lines
Added start level
DAS-like movement for name entry
Added ! and ? to name entry
Store highscores in clearable save data, if it's available
3 digit level counter for levels over 99
4 digit line counter for lines over 999 (except in 'Classic' scoring)
Added hearts to level menu
Added ready indicator to level menu
Added new screen for Speed Tester
Readded original broken colours from level 138+
Backwards compatible Seed Trainer improvements
Tap counter wrapping improvement
Added Block Tool HUD for piece information
Changes made to more closely match the original ROM
Restore seed shredding on level menu
Hold select
to start in Qual Mode and reset level cursor
Transition from Legal to Title screen after 512 frames
Hide next box between Curtain and Rocket
Persist Qual Mode (and menu config) between reset button presses
rev01
Added transition options to Double Killscreen
Fixed a bug in hard drop where you didn't get lines
Fixed a bug in hard drop where it crashed if you got a tetris
Fixed a bug in hard drop where you can spam drop to float at the top of the playfield
rev02
Removed transitions in Tap Quantity
Added scoring to Tap Quantity
Fixed Hard Drop crashing for real
Fixed soft drop spamming cheat
Fixed some top row bugs in Hard Drop
rev03
Added letters-based scoring that count 0-9 A-Z then wraps
Added input log to Speed Test
Fixed a bug where Rocket wouldn't show with a score between 1.0 and 1.03
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