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The first repo teaching how to use Falcor-7.0 to perform pixel-space Spherical Harmonics Lighting.

C++ 2 Updated Dec 12, 2023

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 234 18 Updated Dec 25, 2024

An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.

C 12 1 Updated Dec 19, 2024

Code for wave optics based appearance modeling of different types of iridescent feathers.

C++ 6 1 Updated Nov 19, 2024

Hypernetworks for Generalizable BRDF Representation (ECCV'24) - Official repository

Python 3 4 Updated Jul 19, 2024

[SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model

C++ 36 2 Updated Nov 29, 2024

This editor allows editing 2D tangent fields and rendering in real-time the anisotropic appearance defined by such fields.

C++ 15 Updated Oct 30, 2024

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS

C++ 519 36 Updated Nov 13, 2024

Writing suggestions and resources for CIRL

TeX 46 1 Updated Oct 19, 2024

Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)

C++ 114 10 Updated May 19, 2024

Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"

C++ 81 3 Updated Oct 12, 2024

A lightweight library for portable low-level GPU computation using WebGPU.

C++ 3,784 176 Updated Dec 29, 2024

All NeRF&3DGS-related papers at CVPR

118 7 Updated Mar 26, 2024

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 2,233 158 Updated Dec 30, 2024

3D Gaussian Splatting with Deferred Reflection

Python 111 5 Updated Jul 12, 2024

Graphic Engine & Game Engine lists

2,007 214 Updated Jan 2, 2025

💠 Single-file glTF 2.0 loader and writer written in C99

C 1,495 139 Updated Dec 13, 2024

Real-time Approximation of Photometric Polygonal Lights Demo

F# 18 3 Updated Jun 16, 2021

Real-time path tracing library and sample

C++ 647 67 Updated Mar 19, 2024

A guide to using modern OpenGL functions.

1,207 45 Updated Nov 8, 2021

linalg.h is a single header, public domain, short vector math library for C++

C++ 880 67 Updated Jul 2, 2023

A detailed formulae explanation on gaussian splatting

533 11 Updated Nov 12, 2023

Sponza OBJ Model

130 19 Updated Apr 11, 2024

Spherical/zonal harmonics library

C++ 137 8 Updated Nov 25, 2023

ゼロから学ぶ C++

477 30 Updated Jul 12, 2024

This repository is part of a "Machine Learning from Scratch" seminar at Harvard Medical School.

Jupyter Notebook 282 24 Updated Oct 19, 2024
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