Skip to content
/ skynet Public
forked from cloudwu/skynet

A lightweight online game framework

License

Notifications You must be signed in to change notification settings

knewbie/skynet

This branch is 249 commits behind cloudwu/skynet:master.

Folders and files

NameName
Last commit message
Last commit date

Latest commit

1a0461a · Feb 3, 2021
Jan 11, 2021
Oct 10, 2020
Feb 3, 2021
Jan 25, 2021
Feb 3, 2021
Jan 18, 2021
Feb 3, 2021
Dec 1, 2020
Sep 2, 2014
Apr 21, 2014
Nov 16, 2020
Jan 19, 2020
Dec 7, 2020
Nov 16, 2020
Jun 18, 2014

Repository files navigation

skynet logo

Skynet is a lightweight online game framework which can be used in many other fields.

Build

For Linux, install autoconf first for jemalloc:

git clone https://github.com/cloudwu/skynet.git
cd skynet
make 'PLATFORM'  # PLATFORM can be linux, macosx, freebsd now

Or:

export PLAT=linux
make

For FreeBSD , use gmake instead of make.

Test

Run these in different consoles:

./skynet examples/config	# Launch first skynet node  (Gate server) and a skynet-master (see config for standalone option)
./3rd/lua/lua examples/client.lua 	# Launch a client, and try to input hello.

About Lua version

Skynet now uses a modified version of lua 5.4.2 ( https://github.com/ejoy/lua/tree/skynet54 ) for multiple lua states.

Official Lua versions can also be used as long as the Makefile is edited.

How To Use

About

A lightweight online game framework

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 69.7%
  • Lua 25.0%
  • HTML 2.9%
  • C++ 1.6%
  • Makefile 0.7%
  • Objective-C 0.1%