Kigen is a game engine based on lwjgl written in Clojure.
TODO Upload this to Clojars. I will upload this when all base features are completed.
Use lein with-profile <platform-name> <command-to-run>
. For example, to run the project in macos I use:
lein with-profile macos-arm64 run
At the moment the project can be run using the following platform names:
- macos-arm64
- windows-x86
- windows-amd64
- linux-amd64
- linux-arm64
- linux-arm32
These options are only tested in macos-arm64 and windows-amd64. If you want to contribute testing the test game in other platforms, please share the results(success, error) with an issue.
TODO
Copyright (c) 2012-2023 Enyert Vinas
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.